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Difference between revisions of "Defence Dump"
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*This construction gives an extra +2 {{temp}}{{DP}} to each {{MetaInline|Defences|displayname=Defensive Object}} dumped in the {{MetaInline|Garbage Dump}}. | *This construction gives an extra +2 {{temp}}{{DP}} to each {{MetaInline|Defences|displayname=Defensive Object}} dumped in the {{MetaInline|Garbage Dump}}. | ||
**This yields a total of +6 {{temp}}{{DP}} per Defensive Object. | **This yields a total of +6 {{temp}}{{DP}} per Defensive Object. | ||
| + | |||
| + | ==Notes== | ||
| + | *In [[Season 6]]: | ||
| + | **The rarity of the building decreased from {{MetaInline|Construction Blueprint (rare)}} to {{MetaInline|Construction Blueprint (uncommon)}}. | ||
| + | |||
| + | |||
{{Construction Sites}} | {{Construction Sites}} | ||
Revision as of 00:28, 12 January 2013
| Defence Dump |
|
| Increases the yield of any defensive objects thrown in the dump. | |
| Category | Buildings |
| Sub Category | Foundations |
Remember that
large pile of garbage at the corner of town that blocks zombies from getting in? Well, someone came up with the idea of tactically positioning the destroyed items to block more zombies per object. Let's give it a try.
Use
- This construction gives an extra +2

to each
Defensive Object dumped in the
Garbage Dump.
Notes
- In Season 6:
- The rarity of the building decreased from
Construction Blueprint (rare) to
Construction Blueprint (uncommon).
- The rarity of the building decreased from