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Difference between revisions of "Searchtower"

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(Fixin' template)
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{{Upgrades
 
{{Upgrades
 +
| lvl0=Each zone in the stated direction has a 25% chance to become undepleted
 
| lvl1=Each zone in the stated direction has a 37% chance to become undepleted
 
| lvl1=Each zone in the stated direction has a 37% chance to become undepleted
 
| lvl2=Each zone in the stated direction has a 49% chance to become undepleted
 
| lvl2=Each zone in the stated direction has a 49% chance to become undepleted

Revision as of 19:08, 3 April 2011

View metadata
Searchtower
Small gather.gif
Temporary no
Category Watchtower
Defence Small def.gif -
Action points Small pa.gif 30 28, 26, 24, 22, 20
Buildings required Watchtower
Materials required Item electro.gifItem electro.gifElectronic componentx1, Item wood beam.gifItem wood beam.gifPatchwork Beamx3, Item metal beam.gifItem metal beam.gifMetal Supportx1
Unlocks nothing
Upgradable yes


Each day a direction (with town as the central point) will be chosen. Each zone in this direction will have a low percent chance of undepleting. This is a given, like having a citizen pack and doggy bag when you join a town.

With the erection of a Search Tower, the Gazette will tell you which direction was chosen. Then each zone in this direction has a higher chance of undepleting. Each zone is treated separately. For zones with buildings on it, both the zone and the building are treated separately so that one can undeplete without the other.

Level Reward
Base Each zone in the stated direction has a 25% chance to become undepleted
Level 1 Each zone in the stated direction has a 37% chance to become undepleted
Level 2 Each zone in the stated direction has a 49% chance to become undepleted
Level 3 Each zone in the stated direction has a 61% chance to become undepleted
Level 4 Each zone in the stated direction has a 73% chance to become undepleted
Level 5 Each zone in the stated direction has a 85% chance to become undepleted