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Difference between revisions of "Day 1 strategy"
From Die2Nite Wiki
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(fixed what is there. the whole tutorials section is a mess and needs reorganising, theres another general tips and day 1 guide that should be stripped of forum bb code and split into seperate guides) |
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| − | + | On day 1, many people will go outside to scavenge for resources and items. | |
| − | + | On day 1, it's crucial you build the Workshop and Watchtower. If both of these are completed, then begin working on the search tower and defences for night one. If you don't have the materials required to do this, then go outside and scavenge for the materials. | |
| − | working on the search tower and defences for night one. If you don't have the materials required to do this, then | + | Do not build the portal lock, it's a waste of resources and AP. |
| − | go outside and scavenge for the materials. | + | Try to make a schedule of when and who will close the gate to avoid confusion and disaster if the gate is left open. |
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| − | to avoid confusion and disaster if the gate is left open. | ||
Revision as of 17:43, 15 April 2011
On day 1, many people will go outside to scavenge for resources and items. On day 1, it's crucial you build the Workshop and Watchtower. If both of these are completed, then begin working on the search tower and defences for night one. If you don't have the materials required to do this, then go outside and scavenge for the materials. Do not build the portal lock, it's a waste of resources and AP. Try to make a schedule of when and who will close the gate to avoid confusion and disaster if the gate is left open.