Difference between revisions of "Corpses"
| Line 1: | Line 1: | ||
| + | ''In a zombie apocalypse, the bodies start to pile up. Friends and enemies alike, they all start to weigh down on you. Normally this would mean more graveyards, but some of these bodies aren't going down without a fight...'' | ||
| + | |||
| + | There are corpses knocking on your door every night, but it's particularly devastating to see them take on familiar faces. When citizens in your town die, they almost always join the hordes of hungry creatures ravaging your house at midnight, growling with the rest of them. There are certain ways to deal with these unwanted types, some better than others. | ||
| + | |||
| + | ==Death Outside== | ||
| + | |||
| + | Citizens who die out in the {{MetaInline|World Beyond}}, no matter what the cause, drop a {{MetaInline|Meaty Bone}} in the zone they died in, as well as anything they were carrying in their inventory. Any citizens who die outside of town become part of that night's attack on the town, meaning every citizen who dies outside increases the attack number by one (for that night only). This is recorded in the Gazette: | ||
| + | : <insert killed outside text here> | ||
| + | |||
| + | ==Death In Town== | ||
| + | |||
| + | Citizens who die in town (by the attack, dehydration, infection, addiction, mob justice, cyanide, or poison) leave behind a nasty looking body. These bodies must be removed from the town to be safe. They can be taken care of in many ways: | ||
| + | * You can 'Water the Corpse' at the cost of one {{MetaInline|Water Ration}}, destroying it completely. ''Gives the {{MetaInline|Sprinkler}} distinction.'' | ||
| + | * You can 'Drag it out of Town' at the cost of two {{AP}}. These bodies become part of the attack, as if they had died outside. ''Gives the {{MetaInline|Cadaver Collector}} distinction.'' | ||
| + | * You can 'Cook the Body' at no cost if the town has built the {{MetaInline|Cremato-Cue}}. This will provide you with 4 rations of {{MetaInline|Human Flesh}}. ''Gives the {{MetaInline|Extreme BBQ Chef}} distinction.'' | ||
| + | |||
| + | {{Todo|Finish Rewrite|[[Image:small_admin.gif|top|link=Die2Nite Wiki:Administrators]] [[User:Mazt|Mazt]] 16:50, 7 December 2011 (PST)}} | ||
| + | |||
| + | |||
| + | |||
Corpses are the remains of [[Death|dead]] citizens. If a citizen is outside when they die, they are not a problem, and will also produce a {{MetaInline|Meaty Bone}} in the zone they died in. However, if they are inside, when the attack comes, they will become a zombie and attack the town. As they are inside the walls, they will do extra damage, and can terrorise and kill citizens, even if the town defense is high enough to ward off the normal attack.''' Corpses are not affected by citizen's house defence''' | Corpses are the remains of [[Death|dead]] citizens. If a citizen is outside when they die, they are not a problem, and will also produce a {{MetaInline|Meaty Bone}} in the zone they died in. However, if they are inside, when the attack comes, they will become a zombie and attack the town. As they are inside the walls, they will do extra damage, and can terrorise and kill citizens, even if the town defense is high enough to ward off the normal attack.''' Corpses are not affected by citizen's house defence''' | ||
| Line 18: | Line 38: | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
Revision as of 00:50, 8 December 2011
In a zombie apocalypse, the bodies start to pile up. Friends and enemies alike, they all start to weigh down on you. Normally this would mean more graveyards, but some of these bodies aren't going down without a fight...
There are corpses knocking on your door every night, but it's particularly devastating to see them take on familiar faces. When citizens in your town die, they almost always join the hordes of hungry creatures ravaging your house at midnight, growling with the rest of them. There are certain ways to deal with these unwanted types, some better than others.
Death Outside
Citizens who die out in the
World Beyond, no matter what the cause, drop a
Meaty Bone in the zone they died in, as well as anything they were carrying in their inventory. Any citizens who die outside of town become part of that night's attack on the town, meaning every citizen who dies outside increases the attack number by one (for that night only). This is recorded in the Gazette:
- <insert killed outside text here>
Death In Town
Citizens who die in town (by the attack, dehydration, infection, addiction, mob justice, cyanide, or poison) leave behind a nasty looking body. These bodies must be removed from the town to be safe. They can be taken care of in many ways:
- You can 'Water the Corpse' at the cost of one
Water Ration, destroying it completely. Gives the
Sprinkler distinction. - You can 'Drag it out of Town' at the cost of two
. These bodies become part of the attack, as if they had died outside. Gives the
Removals distinction. - You can 'Cook the Body' at no cost if the town has built the
Cremato-Cue. This will provide you with 4 rations of
Human Flesh. Gives the
Extreme BBQ Chef distinction.
Corpses are the remains of dead citizens. If a citizen is outside when they die, they are not a problem, and will also produce a
Meaty Bone in the zone they died in. However, if they are inside, when the attack comes, they will become a zombie and attack the town. As they are inside the walls, they will do extra damage, and can terrorise and kill citizens, even if the town defense is high enough to ward off the normal attack. Corpses are not affected by citizen's house defence
Corpse's attack Gazette text:
† (Citizen) dragged their huger-driven corpse to (Citizen)'s house, smashed their door in rage, grabbed their head and smashed it against the wall in a bloody display of cerebral fireworks. Never forget to recycle dead citizens. Never!!
House text:
WHAT WILL HAPPEN TO THIS CORPSE? (Citizen), dead though they are, there is a good chance that their body could be contaminated by infectious agents from (Town name). Therefore the corpse has to be watered or thrown out before it gets back up and attacks its fellow former citizens this very evening...
Citizen's list text:
- (Citizen's) corpse has not been destroyed. It's entirely possible that it'll decide to wake up and eat you alive tonight.
- By dying outside the town, (citizen) has not left their fellow citizens in peace... yet.
- The way (Player who disposed of the corpse) got rid of the lifeless body of (citizen) was pretty disgusting... (after they have been dragged out of town)