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Difference between revisions of "Pre-war Camera"

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(yes 2nd and 3rd will fail)
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The Pre-war Camera has the effect of a Flashbang, except that you have 2 minutes to act before you lose control of the zone.  Citizen's who purchased 6-months of hero days prior to the start of Season 3 start each town with this item.  It has 3 uses.  With each use there is less chance of it's effect being successful.
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The Pre-war Camera has the effect of a {{MetaInline|Flash Grenade}}, except that you have 2 minutes to act before you lose control of the zone.  Citizen's who purchased 6-months of hero days prior to the start of Season 3 start each town with this item.  It has 3 uses.  With each use there is less chance of it's effect being successful.
  
First use gives 2 minutes to act. Second use allows 60 seconds to act. Third use provides only 30 seconds to act.  The first use is always successful, the second use has x% chance the third use has y%.
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== Found ==
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* Purchasing 6 months of hero time prior to the start of season 3
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== Uses ==
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* Gives you a small amount of time to safely escape a zombie controlled zone (compare to a {{MetaInline|Flash Grenade}})
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** Has 3 uses
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== Other ==
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* The first use is 100% successful and gives you 2 minutes to act before zone control is lost.
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* The second use is ?% successful and gives you 1 minute to act before zone control is lost.
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* The third use is ?% successful and gives you 30 seconds to act before zone control is lost.

Revision as of 12:21, 2 August 2011

The Pre-war Camera has the effect of a Item flash.gifItem flash.gifFlash Grenade Flash Grenade, except that you have 2 minutes to act before you lose control of the zone. Citizen's who purchased 6-months of hero days prior to the start of Season 3 start each town with this item. It has 3 uses. With each use there is less chance of it's effect being successful.

Found

  • Purchasing 6 months of hero time prior to the start of season 3

Uses

Other

  • The first use is 100% successful and gives you 2 minutes to act before zone control is lost.
  • The second use is ?% successful and gives you 1 minute to act before zone control is lost.
  • The third use is ?% successful and gives you 30 seconds to act before zone control is lost.