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Difference between revisions of "Chaos"

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m (moved Chaos Mode to Chaos)
(If without pump, every player only gets one ration per day (confirmed here in local town))
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* The [[Bank|bank]] lock is in effect after 10 items instead of 5.
 
* The [[Bank|bank]] lock is in effect after 10 items instead of 5.
−
* An extra ration can be taken from the well, 3 with the pump, 2 without.
+
* An extra ration can be taken from the well only if the pump is built. Otherwise, every player is only limited to one ration per day.
 
* The shunned are allowed to access the bank.
 
* The shunned are allowed to access the bank.
 
* Each person alive gets the same options as a shunned citizen (searching the town's refuse, etc.)
 
* Each person alive gets the same options as a shunned citizen (searching the town's refuse, etc.)

Revision as of 00:07, 7 September 2011

Chaos Mode occurs when the town is on the brink of devastation and is therefore in complete and utter chaos. Chaos Mode is triggered when less than 10 people survive through the night. The town must have survived to at least day 3 to trigger Chaos Mode. It is triggered at midnight and lasts until everyone in town dies. Chaos mode has various effects:

  • The bank lock is in effect after 10 items instead of 5.
  • An extra ration can be taken from the well only if the pump is built. Otherwise, every player is only limited to one ration per day.
  • The shunned are allowed to access the bank.
  • Each person alive gets the same options as a shunned citizen (searching the town's refuse, etc.)
  • Complaints can still be registered but count for nothing.
  • Houses can be upgraded an unlimited number of times.
  • You can pillage the dead without limit.
  • You can steal without limit. However, there's an anti-abuse measure in place, which prevents you from sending objects to houses of players, who ventured outside.
  • You can no longer see the coordinates of people outside. When viewing the forum, they are simply labelled as "outside".