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Difference between revisions of "Burnt out Torch"
From Die2Nite Wiki
(deleted about opening boxes with, cause in fact you can`t) |
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** It is currently the weakest melee weapon, with 10-20% chance of killing a zombie, and will usually get {{MetaInline|Broken}} after 1 or 2 uses, often without even taking a zombie out. This means a {{MetaInline|Burnt out Torch}} is extremely unreliable and usually yields at most 1 kill before breaking. | ** It is currently the weakest melee weapon, with 10-20% chance of killing a zombie, and will usually get {{MetaInline|Broken}} after 1 or 2 uses, often without even taking a zombie out. This means a {{MetaInline|Burnt out Torch}} is extremely unreliable and usually yields at most 1 kill before breaking. | ||
** Guard weapon, 5 attack pts | ** Guard weapon, 5 attack pts | ||
| + | * Opening [[Containers and Boxes]] | ||
| + | ** {{MetaInline|Toolbox}} | ||
| + | ** {{MetaInline|Food Parcel}} | ||
{{Armoury}} | {{Armoury}} | ||
Revision as of 17:57, 17 December 2012
| Burnt out Torch |
|
| A stick, basically, which is surely no good for anything now... | |
| Category | Items |
| Sub Category | Armoury |
Have no idea what to do with the
Charred Remains of the
Torches you made yesterday? Re-purpose those last minute
Defences and try to crack a zombie's skull!
Found
- Replacing a
Torch after
The Attack. - In the
Inventory after killing a zombie with a
Torch.
Uses
-
Weapon
- It is currently the weakest melee weapon, with 10-20% chance of killing a zombie, and will usually get
Broken... after 1 or 2 uses, often without even taking a zombie out. This means a
Burnt out Torch is extremely unreliable and usually yields at most 1 kill before breaking. - Guard weapon, 5 attack pts
- It is currently the weakest melee weapon, with 10-20% chance of killing a zombie, and will usually get
- Opening Containers and Boxes
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