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Difference between revisions of "Battery Launcher 1-ITF (loaded)"

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(Miss message.)
m (Formatting)
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{{MetaInfobox}}
 
{{MetaInfobox}}
  
The battery launcher uses {{MetaInline|Battery}} for ammunition. Each battery kills one zombie (although it has a small chance of failure). After the battery is shot, it becomes a {{MetaInline|Crushed Battery}}.
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The {{MetaInline|Battery Launcher 1-ITF (empty)|displayname=Battery Launcher Mk. I}} uses {{MetaInline|Battery|displayname=Batteries}} for ammunition. Each charge kills one zombie except for occasional malfunctions. After the discharge, a {{MetaInline|Crushed Battery}} can be found lying on the ground.
  
 
==Found==
 
==Found==
* Load {{MetaInline|Battery Launcher 1-ITF (empty)}} with a {{MetaInline|Battery}}.
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* Loading a {{MetaInline|Battery Launcher 1-ITF (empty)}} with a {{MetaInline|Battery}}.
  
 
==Uses==
 
==Uses==
* Weapon (uses 1 {{MetaInline|Battery}} per shot)
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* {{MetaInline|Armoury|displayname=Weapon}} (1 shot per {{MetaInline|Battery}})
** 1 kill per shot.
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** 1 kill per shot
** Sometimes doesn't result in a kill. See [[Talk:Battery_Launcher_1-ITF_(loaded)|talk page]] for test results.
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** Sometimes doesn't result in a kill.<br/><span style="margin-left:20px;">''You attack a zombie with your {{MetaInline|Battery Launcher 1-ITF (loaded)}} , but it hardly even flinches and continues to advance !</span><hr/ style="margin-left:20px;"><span style="margin-left:20px;"> The weapon has run out of batteries.''</span>
*** ''You attack a zombie with your Battery Launcher 1-ITF (loaded) , but it hardly even flinches and continues to advance ! The weapon has run out of batteries.''
 
  
 
==Notes==
 
==Notes==
*Previously named "Battery-Launcher 1-PDTG" in game.
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* Previously named "Battery-Launcher 1-PDTG".
  
 
{{Armoury}}
 
{{Armoury}}

Revision as of 11:59, 18 April 2012

Item pelle.gif This topic is in need of spading and has automatically been added to the spading category for the following reason: how often does it miss?. The page was tagged by: Discordance 15:17, 29 August 2011 (PDT)
[v·e] 5 Battery Launcher 1-ITF (loaded) Item pilegun.gif
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Item watergun opt empty.gifItem watergun opt empty.gifGuard Weapon Guard Weapon (10 attack pts)
Category Items
Sub Category Armoury
When used

The Item pilegun empty.gifItem pilegun empty.gifBattery Launcher 1-ITF (empty) Battery Launcher Mk. I uses Item pile.gifItem pile.gifBattery Batteries for ammunition. Each charge kills one zombie except for occasional malfunctions. After the discharge, a Item pile broken.gifItem pile broken.gifCrushed Battery Crushed Battery can be found lying on the ground.

Found

Uses

  • Item cutcut.gifItem cutcut.gifArmoury Weapon (1 shot per Item pile.gifItem pile.gifBattery Battery)
    • 1 kill per shot
    • Sometimes doesn't result in a kill.
      You attack a zombie with your Item pilegun.gifItem pilegun.gifBattery Launcher 1-ITF (loaded) Battery Launcher 1-ITF (loaded) , but it hardly even flinches and continues to advance !
      The weapon has run out of batteries.

Notes

  • Previously named "Battery-Launcher 1-PDTG".