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Difference between revisions of "Battery Launcher 1-ITF (loaded)"

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(Miss message.)
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{{todo|get the miss message, something about flinching|[[User:Discordance|Discordance]] 15:17, 29 August 2011 (PDT)}}
 
 
{{spade|how often does it miss?|[[User:Discordance|Discordance]] 15:17, 29 August 2011 (PDT)}}
 
{{spade|how often does it miss?|[[User:Discordance|Discordance]] 15:17, 29 August 2011 (PDT)}}
 
{{MetaInfobox}}
 
{{MetaInfobox}}
  
The battery launcher uses {{MetaInline|Battery}} for ammunition. Each battery kills one zombie (although it has a small chance of missing). After the battery is shot, it becomes a {{MetaInline|Crushed Battery}}.
+
The battery launcher uses {{MetaInline|Battery}} for ammunition. Each battery kills one zombie (although it has a small chance of failure). After the battery is shot, it becomes a {{MetaInline|Crushed Battery}}.
  
 
==Found==
 
==Found==
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==Uses==
 
==Uses==
 
* Weapon (uses 1 {{MetaInline|Battery}} per shot)
 
* Weapon (uses 1 {{MetaInline|Battery}} per shot)
** 1 kill per shot, sometimes misses
+
** 1 kill per shot.
 +
** Sometimes doesn't result in a kill. See [[Talk:Battery_Launcher_1-ITF_(loaded)|talk page]] for test results.
 +
*** ''You attack a zombie with your Battery Launcher 1-ITF (loaded) , but it hardly even flinches and continues to advance ! The weapon has run out of batteries.''
  
 
==Notes==
 
==Notes==

Revision as of 19:10, 2 October 2011

Item pelle.gif This topic is in need of spading and has automatically been added to the spading category for the following reason: how often does it miss?. The page was tagged by: Discordance 15:17, 29 August 2011 (PDT)
[v·e] 5 Battery Launcher 1-ITF (loaded) Item pilegun.gif
A little creative recycling of the resources at hand enables the Battery Launcher 1-ITF to use batteries as piercing projectiles.
Item watergun opt empty.gifItem watergun opt empty.gifGuard Weapon Guard Weapon (10 attack pts)
Category Items
Sub Category Armoury
When used

The battery launcher uses Item pile.gifItem pile.gifBattery Battery for ammunition. Each battery kills one zombie (although it has a small chance of failure). After the battery is shot, it becomes a Item pile broken.gifItem pile broken.gifCrushed Battery Crushed Battery.

Found

Uses

  • Weapon (uses 1 Item pile.gifItem pile.gifBattery Battery per shot)
    • 1 kill per shot.
    • Sometimes doesn't result in a kill. See talk page for test results.
      • You attack a zombie with your Battery Launcher 1-ITF (loaded) , but it hardly even flinches and continues to advance ! The weapon has run out of batteries.

Notes

  • Previously named "Battery-Launcher 1-PDTG" in game.