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Difference between revisions of "Action Points"

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m (added missing end bracket ')' to upgrading house)
(clean up! Expanded some things. The consumption strategy belongs somewhere, but I don't think it's here.)
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Action points are needed to carry out many important activities in Die2Nite.  
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Action Points (represented as {{AP}}) represent your energy in Die2Nite. Most actions you take require at least 1 {{AP}}.
  
You have a normal maximum of 6. Given that most food and drink replenish 6 AP, the usual practice is therefore to use 6 {{AP}}, eat food, use 6 {{AP}}, drink a {{MetaInline|Water Ration}}, use 6 {{AP}}, use [[Food#Alcohol|alcohol]] or [[Drugs|drugs]]. Often, people only eat and drink. If there is no food, people might not eat, and if [[Water Ration|water levels]] are low, people may skip drinking for the day.
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You have a normal maximum of 6. Being {{MetaInline|Wounded}} will reduce your maximum {{AP}} to 5, in addition to other hindrances. If you reach 0 {{AP}}, you'll be {{MetaInline|Exhausted}} and unable to complete most actions (including some that don't require {{AP}}, such as attacking with a weapon in the [[World Beyond]]).  
  
 
== Restoring AP ==
 
== Restoring AP ==
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Each night (if you survive the [[Attack]], of course), you will be restored to your maximum {{AP}}. There are also numerous methods to gain {{AP}} beyond this.
  
* Eating [[Food#Food|food]] restores your {{AP}} to the maximum.
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===Food===
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You can eat a single piece of [[Food]] each day. Doing so will give you the {{MetaInline|Fed}} status.
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* Eating basic [[Food#Food|food]] restores your {{AP}} to the maximum.
 
* Eating [[Food#Premium Food|premium food]] restores your {{AP}} to the maximum, plus one. This is 7 {{AP}} for a healthy individual, or 6{{AP}} if they are {{MetaInline|Wounded}}.
 
* Eating [[Food#Premium Food|premium food]] restores your {{AP}} to the maximum, plus one. This is 7 {{AP}} for a healthy individual, or 6{{AP}} if they are {{MetaInline|Wounded}}.
* Drinking a {{MetaInline|Water Ration}} restores your {{AP}} to the maximum.
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* Drinking [[Food#Alcohol|alcohol]] restores your {{AP}} to the maximum.
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===Water===
* Drinking {{MetaInline|Bloody hot coffee}} restores 4 {{AP}}, but does not restore your {{AP}} over its maximum amount. For example, drinking {{MetaInline|Bloody hot coffee}} with 2 {{AP}} left restores you to 6 {{AP}}, but drinking it with 3 {{AP}} left still only restores you to 6.
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Unless you are {{MetaInline|Dehydrated}}, drinking from a [[Food#Water|water source]] restores your {{AP}} to the maximum and gives you the {{MetaInline|Refreshed}} status, preventing you drinking any more water that day.
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===Alcohol===
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Drinking [[Food#Alcohol|alcohol]] restores your {{AP}} to the maximum and gives you the {{MetaInline|Drunk}} status, preventing you from drinking any more alcohol that day. This will be replaced by the {{MetaInline|Hangover}} status the following day, preventing you from drinking that day, too.
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===Drugs===
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Some [[Drugs]] can restore {{AP}}. Using any drug will give you the {{MetaInline|Drugged}} status. This does not prevent you from using additional drugs, but doing so will give you the {{MetaInline|Hooked!}} status.
 
* Taking {{MetaInline|Anabolic Steroids}} restores your {{AP}} to the maximum.
 
* Taking {{MetaInline|Anabolic Steroids}} restores your {{AP}} to the maximum.
 
* Taking {{MetaInline|Twinoid 500mg}} restores your {{AP}} to the maximum, plus 2. This is 8 {{AP}} for a healthy individual.
 
* Taking {{MetaInline|Twinoid 500mg}} restores your {{AP}} to the maximum, plus 2. This is 8 {{AP}} for a healthy individual.
 
* Taking {{MetaInline|Unlabelled Drug}} or {{MetaInline|Betapropine 5mg (expired)}} has a chance of either restoring your maximum {{AP}}, or your maximum {{AP}} plus 1.
 
* Taking {{MetaInline|Unlabelled Drug}} or {{MetaInline|Betapropine 5mg (expired)}} has a chance of either restoring your maximum {{AP}}, or your maximum {{AP}} plus 1.
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===Other Sources===
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The following methods can be attempted once per day:
 
* Rolling {{MetaInline|Dice}} has a chance of restoring 1 {{AP}}.
 
* Rolling {{MetaInline|Dice}} has a chance of restoring 1 {{AP}}.
 
* Playing with the {{MetaInline|Incomplete Deck of Cards}} has a chance of restoring 1 {{AP}}.
 
* Playing with the {{MetaInline|Incomplete Deck of Cards}} has a chance of restoring 1 {{AP}}.
* Using the {{MetaInline|EMS System}} will [[Wounded|injure]] you and restore your {{AP}} to the injured maximum of 5 {{AP}}.
 
 
* Heroes can build [[House#Siesta Time™|Siesta Time]] in their house. Having a nap using this will have a chance of restoring 2 {{AP}}.
 
* Heroes can build [[House#Siesta Time™|Siesta Time]] in their house. Having a nap using this will have a chance of restoring 2 {{AP}}.
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These methods are limited by your available resources:
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* Using the {{MetaInline|EMS System}} will [[Wounded|injure]] you and restore up to 5 {{AP}} (not 6, due to the injury). It cannot be used while injured.
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* Drinking {{MetaInline|Bloody hot coffee}} restores up to 4 {{AP}}.
  
 
== Uses for AP ==
 
== Uses for AP ==
 
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Any action that uses AP will indicate its cost beforehand.
 
* Upgrading your [[House|home]]. The initial cost (to build a {{MetaInline|Tent}}) is 2 {{AP}}.
 
* Upgrading your [[House|home]]. The initial cost (to build a {{MetaInline|Tent}}) is 2 {{AP}}.
 
* Construction. Each player can contribute as much {{AP}} as desired to the construction of [[Construction Sites|buildings]].
 
* Construction. Each player can contribute as much {{AP}} as desired to the construction of [[Construction Sites|buildings]].
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* Using the {{MetaInline|Primitive_Catapult}}. This costs 4 {{AP}}. Building the {{MetaInline|Calibrated Catapult}} reduces the {{AP}} need.
 
* Using the {{MetaInline|Primitive_Catapult}}. This costs 4 {{AP}}. Building the {{MetaInline|Calibrated Catapult}} reduces the {{AP}} need.
 
* Improving your [[House|home]] as a [[Hero]]. Costs vary depending on the improvement and its level.
 
* Improving your [[House|home]] as a [[Hero]]. Costs vary depending on the improvement and its level.
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* Improving a [[Camping|campsite]] in the [[World Beyond]] costs 1 {{AP}}.
  
== Free actions not requiring AP ==
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== Free Actions ==
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None of these actions require {{AP}} to accomplish.
 
* Collecting your daily [[Water Ration]] from the town's [[Well]]. If you are able to take an extra ration, this also will not require {{AP}} to do so.
 
* Collecting your daily [[Water Ration]] from the town's [[Well]]. If you are able to take an extra ration, this also will not require {{AP}} to do so.
 
* Estimating the night's zombie attack at the [[Watchtower]].
 
* Estimating the night's zombie attack at the [[Watchtower]].
 
* Eating/drinking (including alcohol)/taking drugs.
 
* Eating/drinking (including alcohol)/taking drugs.
* Combining items (e.g. {{MetaInline|Can}} + {{MetaInline|Screwdriver}}= {{MetaInline|Open Can}})
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* Combining items in your home (e.g. {{MetaInline|Can}} + {{MetaInline|Screwdriver}}= {{MetaInline|Open Can}})
 
* Tidying your house and cleaning your clothes.
 
* Tidying your house and cleaning your clothes.
* Using most weapons.
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* Using weapons in the [[World Beyond]].
 
* Searching an area or building for items, and subsequently autosearching the zone every two hours.
 
* Searching an area or building for items, and subsequently autosearching the zone every two hours.
* Stealing from fellow citizens.
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* [[Theft|Stealing]] from fellow citizens.
* Picking up/dropping items
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* Picking up or dropping items.
 
 
==Notes==
 
* You may only eat, drink, roll the {{MetaInline|Dice}}, play with {{MetaInline|Incomplete Deck of Cards}}, and use [[House#Siesta Time™|Siesta Time]] once per day. You may use [[Food#Alcohol|alcohol]] every other day. [[Drugs]] and the {{MetaInline|EMS System}} can potentially be used again and again in a day {though this is damaging to you, making you {{MetaInline|Hooked!}} from excessive drug use, and the use of a {{MetaInline|Bandage}} is required between each use of the {{MetaInline|EMS System}}.)
 
* Becoming {{MetaInline|Wounded}} will reduce your normal maximum {{AP}} to 5 instead of 6. All {{AP}} replenishing items will restore 1 less {{AP}} as a result.
 
* Generally, an action will only require {{AP}} if a cost is specified next to the action. If there is no mention of {{AP}}, it will be free to do.
 
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 04:20, 18 May 2011

Action Points (represented as Small pa.gif) represent your energy in Die2Nite. Most actions you take require at least 1 Small pa.gif.

You have a normal maximum of 6. Being Status wound.gifStatus wound.gifWounded Wounded will reduce your maximum Small pa.gif to 5, in addition to other hindrances. If you reach 0 Small pa.gif, you'll be Status tired.gifStatus tired.gifExhausted Exhausted and unable to complete most actions (including some that don't require Small pa.gif, such as attacking with a weapon in the World Beyond).

Restoring AP

Each night (if you survive the Attack, of course), you will be restored to your maximum Small pa.gif. There are also numerous methods to gain Small pa.gif beyond this.

Food

You can eat a single piece of Food each day. Doing so will give you the Status hasEaten.gifStatus hasEaten.gifFed Fed status.

  • Eating basic food restores your Small pa.gif to the maximum.
  • Eating premium food restores your Small pa.gif to the maximum, plus one. This is 7 Small pa.gif for a healthy individual, or 6Small pa.gif if they are Status wound.gifStatus wound.gifWounded Wounded.

Water

Unless you are Status dehyd.gifStatus dehyd.gifDehydrated Dehydrated!, drinking from a water source restores your Small pa.gif to the maximum and gives you the Status hasDrunk.gifStatus hasDrunk.gifRefreshed Refreshed status, preventing you drinking any more water that day.

Alcohol

Drinking alcohol restores your Small pa.gif to the maximum and gives you the Status drunk.gifStatus drunk.gifDrunk Drunk status, preventing you from drinking any more alcohol that day. This will be replaced by the Status hung over.gifStatus hung over.gifHangover Hungover status the following day, preventing you from drinking that day, too.

Drugs

Some Drugs can restore Small pa.gif. Using any drug will give you the Status drugged.gifStatus drugged.gifDrugged Drugged status. This does not prevent you from using additional drugs, but doing so will give you the Status addict.gifStatus addict.gifHooked! Hooked! status.

Other Sources

The following methods can be attempted once per day:

These methods are limited by your available resources:

Uses for AP

Any action that uses AP will indicate its cost beforehand.

Free Actions

None of these actions require Small pa.gif to accomplish.

  • Collecting your daily Water Ration from the town's Well. If you are able to take an extra ration, this also will not require Small pa.gif to do so.
  • Estimating the night's zombie attack at the Watchtower.
  • Eating/drinking (including alcohol)/taking drugs.
  • Combining items in your home (e.g. Item can.gifItem can.gifCan Can + Item screw.gifItem screw.gifScrewdriver Screwdriver= Item can open.gifItem can open.gifOpen Can Open Can)
  • Tidying your house and cleaning your clothes.
  • Using weapons in the World Beyond.
  • Searching an area or building for items, and subsequently autosearching the zone every two hours.
  • Stealing from fellow citizens.
  • Picking up or dropping items.