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Difference between revisions of "Action Points"

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m (minor grammar edits, added building hero improvements to ap costs, added picking up/dropping items to free actions, moved some parts to notes section at the end)
m (added missing end bracket ')' to upgrading house)
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== Uses for AP ==
 
== Uses for AP ==
  
* Upgrading your [[House|home]]. The initial cost (to build a {{MetaInline|Tent}} is 2 {{AP}}.
+
* Upgrading your [[House|home]]. The initial cost (to build a {{MetaInline|Tent}}) is 2 {{AP}}.
 
* Construction. Each player can contribute as much {{AP}} as desired to the construction of [[Construction Sites|buildings]].
 
* Construction. Each player can contribute as much {{AP}} as desired to the construction of [[Construction Sites|buildings]].
 
* Moving around in The [[World Beyond]]. It costs 1 {{AP}} to move from zone to zone.
 
* Moving around in The [[World Beyond]]. It costs 1 {{AP}} to move from zone to zone.

Revision as of 19:47, 8 May 2011

Action points are needed to carry out many important activities in Die2Nite.

You have a normal maximum of 6. Given that most food and drink replenish 6 AP, the usual practice is therefore to use 6 Small pa.gif, eat food, use 6 Small pa.gif, drink a Item water.gifItem water.gifWater Ration Water Ration, use 6 Small pa.gif, use alcohol or drugs. Often, people only eat and drink. If there is no food, people might not eat, and if water levels are low, people may skip drinking for the day.

Restoring AP

Uses for AP

Free actions not requiring AP

  • Collecting your daily Water Ration from the town's Well. If you are able to take an extra ration, this also will not require Small pa.gif to do so.
  • Estimating the night's zombie attack at the Watchtower.
  • Eating/drinking (including alcohol)/taking drugs.
  • Combining items (e.g. Item can.gifItem can.gifCan Can + Item screw.gifItem screw.gifScrewdriver Screwdriver= Item can open.gifItem can open.gifOpen Can Open Can)
  • Tidying your house and cleaning your clothes.
  • Using most weapons.
  • Searching an area or building for items, and subsequently autosearching the zone every two hours.
  • Stealing from fellow citizens.
  • Picking up/dropping items

Notes