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Difference between revisions of "Workshop"
From Die2Nite Wiki
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*[[Image:item_wood_beam.gif|link=Patchwork Beam]] [[Patchwork Beam]] to [[Image:item_wood2.gif|link=Twisted Plank]] [[Twisted Plank]] | *[[Image:item_wood_beam.gif|link=Patchwork Beam]] [[Patchwork Beam]] to [[Image:item_wood2.gif|link=Twisted Plank]] [[Twisted Plank]] | ||
*[[Image:item_wood2.gif|link=Twisted Plank]] [[Twisted Plank]] to [[Image:item_wood_beam.gif|link=Patchwork Beam]] [[Patchwork Beam]] | *[[Image:item_wood2.gif|link=Twisted Plank]] [[Twisted Plank]] to [[Image:item_wood_beam.gif|link=Patchwork Beam]] [[Patchwork Beam]] | ||
| + | *[[Image:item_plate_raw.gif|link=Sheet Metal (parts)]] [[Sheet Metal (parts)]] to [[Image:item_plate.gif|link=Sheet Metal]] [[Sheet Metal]] | ||
| + | *[[Image:item_can.gif|link=Can]] [[Can]] to [[Image:item_can_open.gif|link=Open Can]] [[Open Can]] | ||
Revision as of 08:36, 9 December 2010
Introduction
The advancement of a town depends on the construction of a shabby workshop full of nondescript clutter. It is a pre-requisite for the construction of other more advanced buildings.
- Don't forget to take a Hacksaw with you before converting anything at the Workshop.
- Return the Hacksaw to the Bank after using it.
- Don't spend your points on opening Cans here, you can do it in your home for free using Hacksaw.
Functions
This building is able to refine the following items: