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Difference between revisions of "Wall Upgrade v1"
From Die2Nite Wiki
| Line 5: | Line 5: | ||
| need_buildings=- | | need_buildings=- | ||
| need_items={{MetaIcon|Twisted Plank|6}} {{MetaIcon|Wrought Iron|4}} | | need_items={{MetaIcon|Twisted Plank|6}} {{MetaIcon|Wrought Iron|4}} | ||
| − | | opens=[[Barbed Wire]], [[Wooden Fencing]], [[Great Pit]], [[Zombie Grater]], [[Old School Traps]], [[Razor Wall]], [[Ramparts]] | + | | opens=[[Barbed Wire]], [[Wooden Fencing]], [[Great Pit]], [[Zombie Grater]], [[Old School Traps]], [[Razor Wall]], [[Ramparts]], [[Small Fence]] |
}} | }} | ||
Revision as of 18:27, 28 July 2011
| Wall Upgrade v1 | |
| Temporary | no |
| Category | Wall Upgrade v1 |
| Defence |
10 |
| Action points |
30 |
| Buildings required | - |
| Materials required | |
| Unlocks | Barbed Wire, Wooden Fencing, Great Pit, Zombie Grater, Old School Traps, Razor Wall, Ramparts, Small Fence |
| Upgradable | no |
Wall Upgrade v1 unlocks a wide array of defensive options.
Blurb
Significantly increases the town's defences.
Notes
- In Season 3 Great Wall Strengthening was renamed to Wall Upgrade v1. The defence provided was increased from 7 to 10. The icon changed from the generic
to
.