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Difference between revisions of "Wall Upgrade v1"
From Die2Nite Wiki
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| need_buildings=non | | need_buildings=non | ||
| need_items={{ItemIcon|item_wood2|Twisted Plank}}x6 {{ItemIcon|item_metal|Wrought Iron}}x4 | | need_items={{ItemIcon|item_wood2|Twisted Plank}}x6 {{ItemIcon|item_metal|Wrought Iron}}x4 | ||
| − | | opens=[[ | + | | opens=[[Barbed Wire]], [[Wooden Fencing]], [[Great Pit]], [[Zombie Grater]], [[Old School Traps]], [[Razor Wall]], [[Ramparts]] |
}} | }} | ||
Revision as of 00:03, 27 July 2011
| Wall Upgrade v1 | |
| Temporary | no |
| Category | Great Wall Strengthening |
| Defence |
10 |
| Action points |
30 |
| Buildings required | non |
| Materials required | Template:ItemIconx6 Template:ItemIconx4 |
| Unlocks | Barbed Wire, Wooden Fencing, Great Pit, Zombie Grater, Old School Traps, Razor Wall, Ramparts |
| Upgradable | no |
Wall Upgrade v1 unlocks a wide array of defensive options.
Blurb
Significantly increases the town's defences.
Unlocks
Barbed Wire
Great Pit
Wooden Fencing
Zombie Grater
Old-school traps
Grater?
Wall Upgrade v2?
Slip 'n' Slide
Notes
- In Season 3 Great Wall Strengthening was renamed to Wall Upgrade v1. The defence provided was increased from 7 to 10. The icon changed from the generic
to
.