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Difference between revisions of "Town"

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It contains all the buildings.
 
It contains all the buildings.
 
*{{MetaInline|Home|displayname=My House}}
 
*{{MetaInline|Home|displayname=My House}}
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*{{MetaInline|Well}}
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*{{MetaInline|The Well}}
 
*{{MetaInline|The Bank}}
 
*{{MetaInline|The Bank}}
 
*{{MetaInline|Citizen|displayname=Citizens}}
 
*{{MetaInline|Citizen|displayname=Citizens}}

Revision as of 17:51, 10 December 2011

Town as seen in the World Beyond.

The town is the main focus of the game.

It contains all the buildings.

Local towns

Local towns are available to all players. The maps are smaller. Local towns start with some buildings pre-built. They also start with a small number of blueprints available (searchtower?)

Distant Regions

A special kind of town that can only be joined once you have received 100 Soul points. Note that if you are a resident with above 100 Soul points, you will never be able to randomly jump into a local town.

  • This town has a larger map than the normal towns - from 23x23 to 27x27.
  • You can attack citizens in this kind of town for 3Small pa.gif. You must either both be in the same zone, or in town.
  • When a resident dies their inventory is not dumped into their chest, instead you must recycle their house for 15 Small pa.gif to access it. (confirm)
  • Uncovered blueprints on the ground in the World Beyond: 5 rare + 2 very rare

Please add additional information on this town type.

Hardcore towns

Hardcore towns are like Distant regions, with a few differences. Similarly, 100 Soul points are required. Once a player achieves 100 Soul points, they get an option to join either a Hardcore town or a Distant region town.

Unlike Distant regions, in a hardcore town:

  • When the zombie attacks, they will inflict damage on the town's buildings which will need to be repaired regularly.
  • Defensive constructions are less effective when they are damaged.
  • Defensive objects in the bank can be destroyed during the attack.
  • The chances of survival while camping are reduced.
  • The chances of dying from an infection at 23h00 (server time) are 75%,
  • Initial water reserves are inferior to those of normal towns,
  • The functionality of some external sites in the directory is restricted:
Zone information is no longer shown, manual updates are required.
The town's defense is no longer provided in the XML feed.
The zombie estimation is also no longer given.
  • The Last Man Standing will receive twice as many hero days as well as an additional reward!
  • Attacking another citizen has a higher chance of inflicting a wound.

External links