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Difference between revisions of "Data:Defensive Focus"
From Die2Nite Wiki
m (Neede 8 Patchwork Beam not 7) |
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resources=3| | resources=3| | ||
res1=Patchwork Beam| | res1=Patchwork Beam| | ||
| − | resQ1= | + | resQ1=8| |
res2=Metal Support| | res2=Metal Support| | ||
resQ2=8| | resQ2=8| | ||
Latest revision as of 19:13, 10 November 2017
This page contains the following metadata:
- ID (id) - 1025
- Name (name) - Defensive Focus
- Image (image) -
(item_meca_parts.gif) - Category (category) - Buildings
- Subcategory (subcategory) - Workshop
- Blurb (blurb) - Establishes an ingenious system for optimising the use of defensive materials (steel plate, etc.). This system increases the points value of each defensive object placed in the bank.
Building specific data
- Temporary (temporary) - false
- Upgradable (upgradable) - true
- Blueprint (blueprint) - false
- Parent building (parent) - Workshop
- Defence (defence) - 0
- AP cost (ap) - 50
- Number of resources (resources) - 3
- First resource (res1) - Patchwork Beam, Quantity (resQ1) - 8
- Second resource (res2) - Metal Support, Quantity (resQ2) - 8
- Third resource (res3) - Handful of nuts and bolts, Quantity (resQ3) - 4
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