This site is not maintained anymore. Please move to MHWiki.org
Difference between revisions of "Data:Wall Upgrade v2"
From Die2Nite Wiki
(new data) |
(cats) |
||
| Line 2: | Line 2: | ||
name=Wall Upgrade v2| | name=Wall Upgrade v2| | ||
image=small_wallimprove.gif| | image=small_wallimprove.gif| | ||
| − | category=| | + | category=Buildings| |
| − | subcategory=| | + | subcategory=Wall Upgrade v1| |
blurb=| | blurb=| | ||
{{{1|}}}}}</includeonly><noinclude>{{:{{FULLPAGENAME}}|format=MetaData}}</noinclude> | {{{1|}}}}}</includeonly><noinclude>{{:{{FULLPAGENAME}}|format=MetaData}}</noinclude> | ||
Revision as of 20:48, 28 July 2011
This page contains the following metadata:
- ID (id) - 1031
- Name (name) - Wall Upgrade v2
- Image (image) -
(small_wallimprove.gif) - Category (category) - Buildings
- Subcategory (subcategory) - Wall Upgrade v1
- Blurb (blurb) - It's too bad for tonight defenses, but building a better wall allows for the addition of numerous upgrades.
Building specific data
- Temporary (temporary) - false
- Upgradable (upgradable) - false
- Blueprint (blueprint) - Construction Blueprint (common)
- Parent building (parent) - Wall Upgrade v1
- Defence (defence) - 50
- AP cost (ap) - 40
- Number of resources (resources) - 3
- First resource (res1) - Patchwork Beam, Quantity (resQ1) - 9
- Second resource (res2) - Metal Support, Quantity (resQ2) - 6
- Third resource (res3) - Handful of nuts and bolts, Quantity (resQ3) - 3
[] - purge the page cache after editing to see your changes.
Go back to the article.