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Difference between revisions of "Data:The Big Rebuild"
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(S6 changes) |
m (S6 fixing syntax on planks and iron) |
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ap=300| | ap=300| | ||
resources=5| | resources=5| | ||
| − | res1=Plank| | + | res1=Twisted Plank| |
resQ1=20| | resQ1=20| | ||
| − | res2=Iron| | + | res2=Wrought Iron| |
resQ2=20| | resQ2=20| | ||
res3=Patchwork Beam| | res3=Patchwork Beam| | ||
Revision as of 20:34, 17 November 2012
This page contains the following metadata:
- ID (id) - 1052
- Name (name) - The Big Rebuild
- Image (image) -
(small_moving.gif) - Category (category) - Buildings
- Subcategory (subcategory) - Foundations
- Blurb (blurb) - This Extreme Project seeks to improve the town's defences by restructuring the entire town. Lock down the houses, block the roads, install turrets on all the roofs... That's the Big Rebuild !
Building specific data
- Temporary (temporary) - false
- Upgradable (upgradable) - false
- Blueprint (blueprint) - Construction Blueprint (rare)
- Parent building (parent) - Foundations
- Defence (defence) - 300
- AP cost (ap) - 300
- Number of resources (resources) - 5
- First resource (res1) - Twisted Plank, Quantity (resQ1) - 20
- Second resource (res2) - Wrought Iron, Quantity (resQ2) - 20
- Third resource (res3) - Patchwork Beam, Quantity (resQ3) - 10
- Fourth resource (res4) - Metal Support, Quantity (resQ4) - 10
- Fifth resource (res5) - Unshaped Concrete Blocks, Quantity (resQ5) - 5
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