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Difference between revisions of "Map"
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(Created page with "The following is known about the Initial Map Setup in Die2Nite: * Regular towns are 10x10 - Distant towns are 12x12. * Every distant town map has 10 special zones on it * Initia...") |
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* Every distant town map has 10 special zones on it | * Every distant town map has 10 special zones on it | ||
* Initial zombie distribution centers around special zones - special zones will start with 4+ zombies them, zones 1-2{{AP}} from special zones will have fewer | * Initial zombie distribution centers around special zones - special zones will start with 4+ zombies them, zones 1-2{{AP}} from special zones will have fewer | ||
| − | * Town can be placed one column or row "off- | + | * Town can be placed one column or row "off-centre" - a centred town would have five rows to the left of it and six to the right (or vice versa) and the same top/bottom. An off-centre town would have 4 rows/columns on one side and 7 on the other. |
Questions to answer: | Questions to answer: | ||
* Do regular towns also have 10 special zones? | * Do regular towns also have 10 special zones? | ||
| − | * Min/Max starting zombie numbers for special zones | + | * Min/Max starting zombie numbers for special zones? |
| − | * Can a town be both one column and one row "off- | + | * Can a town be both one column and one row "off-centre"? |
| + | * If 2 special zones are next to each other, do they each get special-zone zombies AND next-to-a-special-zone zombies? | ||
Revision as of 22:52, 10 February 2011
The following is known about the Initial Map Setup in Die2Nite:
- Regular towns are 10x10 - Distant towns are 12x12.
- Every distant town map has 10 special zones on it
- Initial zombie distribution centers around special zones - special zones will start with 4+ zombies them, zones 1-2
from special zones will have fewer - Town can be placed one column or row "off-centre" - a centred town would have five rows to the left of it and six to the right (or vice versa) and the same top/bottom. An off-centre town would have 4 rows/columns on one side and 7 on the other.
Questions to answer:
- Do regular towns also have 10 special zones?
- Min/Max starting zombie numbers for special zones?
- Can a town be both one column and one row "off-centre"?
- If 2 special zones are next to each other, do they each get special-zone zombies AND next-to-a-special-zone zombies?