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Difference between revisions of "Infected"
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{{ Status Effect | {{ Status Effect | ||
| − | |||
| category=Health | | category=Health | ||
| − | | cause={{MetaInline|Wounded}} overnight; eating | + | | cause={{MetaInline|Wounded}} overnight; chance from eating a {{MetaInline|Meaty Bone}} |
| cure={{MetaInline|Paracetoid 7g}} | | cure={{MetaInline|Paracetoid 7g}} | ||
| benefit=A rare [[Distinction]] for [[death]] by Infection. Some consolation prize... | | benefit=A rare [[Distinction]] for [[death]] by Infection. Some consolation prize... | ||
Revision as of 14:50, 11 February 2011
| Infected | |
| Category | Health |
| Cause | |
| Cure | |
| Benefit | A rare Distinction for death by Infection. Some consolation prize... |
| Hindrance | N/A |
| Ends | N/A |
The only cure for the
Infected status is
Paracetoid 7g. Or death, but you're probably trying to avoid that, huh?
If you are
Infected and
Wounded, then even if you use
Paracetoid 7g, you will become re-infected the next day if you do not also use a
Bandage to cure your wound!
Blurb
A terrible disease rages inside you... Some sort of plague maybe? The most effective way to combat the Sickness is to take the correct drugs... If you do nothing, you have a 50% chance of waking up dead in the morning.
Causes
- A direct result from being
Wounded. Note: It takes a day for the infection to set in. If you are able to
Bandage the injury, it will not become infected.
- Eating a
Meaty Bone might make you
Infected. The chance is unknown, but not 100%.
Effects
- You have a 50% chance of dying each night! This will earn you a rare Distinction, at least...
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