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Difference between revisions of "Defensive Thinktank"

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m (Use)
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==Use==
 
==Use==
*Building it gives 8{{DP}} to the town.
+
*Building it gives 8 {{DP}} to the town.
 
*The total {{DP}} of the town is permanently increased by 10%.
 
*The total {{DP}} of the town is permanently increased by 10%.
 
**For example, if originally the town defence is 1000 {{DP}}, now it will become 1000x1.1=1100 {{DP}}
 
**For example, if originally the town defence is 1000 {{DP}}, now it will become 1000x1.1=1100 {{DP}}

Revision as of 16:00, 11 November 2012

[v·e] 1103 Defensive Thinktank Item shield.gif
A major re-structuring of our defences to get the very best out of them (total town defences are increased by +10%)
Category Buildings
Sub Category Workshop
Item bplan u.gifItem bplan u.gifBlueprints Blueprint Item bplan r.gifItem bplan r.gifConstruction Blueprint (rare) rare
Small parent.gif Parent building Small refine.gifSmall refine.gifWorkshop Workshop
Small def.gif Defence Small def.gif 8
Small pa.gif Action Points cost Small pa.gif 55
Tag 2.gif Resource cost Item wood beam.gifItem wood beam.gifPatchwork Beam×5 Item metal beam.gifItem metal beam.gifMetal Support×10

This is an extensive re-structuring of our current defenses to maximize the efficiency in zombie killing.

Use

  • Building it gives 8 Small def.gif to the town.
  • The total Small def.gif of the town is permanently increased by 10%.
    • For example, if originally the town defence is 1000 Small def.gif, now it will become 1000x1.1=1100 Small def.gif

Notes