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Difference between revisions of "Emergency Supplies"
From Die2Nite Wiki
(added italics and notes, changed defence from 5 to 10) |
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* {{BuildingIcon|item_wood_plate|Emergency Defenses}}{{ItemIcon|small_warning|Temporary Construction}} | * {{BuildingIcon|item_wood_plate|Emergency Defenses}}{{ItemIcon|small_warning|Temporary Construction}} | ||
* {{BuildingIcon|item_wood_plate|Spike Trap}}{{ItemIcon|small_warning|Temporary Construction}} | * {{BuildingIcon|item_wood_plate|Spike Trap}}{{ItemIcon|small_warning|Temporary Construction}} | ||
| + | * {{BuildingIcon|item_wood_plate|Bomb Factory}}{{ItemIcon|small_warning|Temporary Construction}} | ||
}} | }} | ||
Revision as of 18:48, 26 July 2011
| Emergency Supplies | |
| Temporary | no |
| Category | Watchtower |
| Defence |
10 |
| Action points |
40, 38, 35, 32, 29, 26 |
| Buildings required | Watchtower |
| Materials required | |
| Unlocks | multiple: |
| Upgradable | no |
Allows for the production of a number of single-use defence items.
Blurb
To prepare for any eventuality, it is sometimes necessary to build emergency defences which are not destined to last more than one attack. The Emergency Supplies system fulfils this need. Be sure not to waste resources hastily building temporary structures all over the camp!
Notes
- In Season 3, the defence rose from 5 to 10.