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Difference between revisions of "Hacksaw"

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* The hacksaw reduces the number of {{AP}} needed for any task at the [[Workshop]] by 1 point.  This effect can be stacked with others, like the [[Factory]]'s effect of allowing production to cost 1 {{AP}} less.  The saw must be carried in your backpack for this to take effect.  
 
* The hacksaw reduces the number of {{AP}} needed for any task at the [[Workshop]] by 1 point.  This effect can be stacked with others, like the [[Factory]]'s effect of allowing production to cost 1 {{AP}} less.  The saw must be carried in your backpack for this to take effect.  
 
* Some cities prefer to keep it in the {{MetaInline|The Bank}} so multiple citizens can take turns using it to produce items at the [[Workshop]].
 
* Some cities prefer to keep it in the {{MetaInline|The Bank}} so multiple citizens can take turns using it to produce items at the [[Workshop]].
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* Opening {{MetaInline|Chest}}.
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* Opening {{MetaInline|Chest}} and {{MetaInline|Can}}.
  
 
{{Miscellaneous}}
 
{{Miscellaneous}}

Revision as of 10:03, 15 January 2011

Template:Item

The hacksaw is extremely useful since it allows more materials to be produced at the Workshop with less Small pa.gif expended. It is generally found broken and must be repaired before it can be used.

Blurb

Most of the teeth on this saw are bent, but it still does a decent job of cutting things up (the saw reduces the number of action points needed for any task at the workshop by 1 point. The saw must be carried in your backpack.)

Uses

  • The hacksaw reduces the number of Small pa.gif needed for any task at the Workshop by 1 point. This effect can be stacked with others, like the Factory's effect of allowing production to cost 1 Small pa.gif less. The saw must be carried in your backpack for this to take effect.
  • Some cities prefer to keep it in the Item chest citizen.gifItem chest citizen.gifThe Bank The Bank so multiple citizens can take turns using it to produce items at the Workshop.
  • Opening Item chest.gifItem chest.gifChest Chest and Item can.gifItem can.gifCan Can.