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Difference between revisions of "Thirsty"
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* If a citizen does not drink a [[Water Ration]] to gain the [[Refreshed]] effect, the next day they will be Thirsty. | * If a citizen does not drink a [[Water Ration]] to gain the [[Refreshed]] effect, the next day they will be Thirsty. | ||
* If a citizen travels ten(?) [[Square|Squares]] in the desert without using a [[Water Ration]], they will immediately become Thirsty. | * If a citizen travels ten(?) [[Square|Squares]] in the desert without using a [[Water Ration]], they will immediately become Thirsty. | ||
| + | * Taking certain drugs can result in the thirty status | ||
== Solutions == | == Solutions == | ||
Revision as of 14:20, 18 December 2010
| Thirsty | |
| Category | Hydration |
| Cause | Not Drinking, Over-Exertion |
| Cure | Water Ration, Hydratone 100mg |
| Benefit | N/A |
| Hindrance | N/A |
| Ends | Midnight or Death |
Not a Drop to Drink
Thirst is a reality of life in a zombie-infested desert. Whether through over-exertion or the simple lack of resources, eventually a citizen will become Thirsty. Thirst leads to Dehydration, which in turn leads to Death.
Causes
Thirst is encountered as a result of two main causes:
- If a citizen does not drink a Water Ration to gain the Refreshed effect, the next day they will be Thirsty.
- If a citizen travels ten(?) Squares in the desert without using a Water Ration, they will immediately become Thirsty.
- Taking certain drugs can result in the thirty status
Solutions
- Taking Hydratone 100mg (Drug) will relieve thirst with no AP restoration
- Drinking a Water Ration will remove Thirsty and recover 6 AP.
Effects
If a citizen goes to sleep Thirsty, they will awaken the next day Dehydrated.
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