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Difference between revisions of "Thirsty"

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Thirst is encountered as a result of two main causes:
 
Thirst is encountered as a result of two main causes:
 
* If a citizen does not drink a [[Water Ration]] to gain the [[Hydrated]] effect, the next day they will be Thirsty.
 
* If a citizen does not drink a [[Water Ration]] to gain the [[Hydrated]] effect, the next day they will be Thirsty.
−
* If a citizen travels ten(?) [[Square|Squares]] in the desert without using a [[Water Ration]], they will immediately become Thirsty.
+
* If a citizen travels ten(?) [[Square|Squares]] in the desert without using a [[Water_Ration]], they will immediately become Thirsty.
  
 
== Effects ==
 
== Effects ==

Revision as of 23:37, 24 November 2010


Not a Drop to Drink

Thirst is a reality of life in a zombie-infested desert. Whether through over-exertion or the simple lack of resources, eventually a citizen will become Thirsty. Thirst leads to Dehydration, which in turn leads to Death.

Causes

Thirst is encountered as a result of two main causes:

  • If a citizen does not drink a Water Ration to gain the Hydrated effect, the next day they will be Thirsty.
  • If a citizen travels ten(?) Squares in the desert without using a Water_Ration, they will immediately become Thirsty.

Effects

If a citizen goes to sleep Thirsty, they will awaken the next day Dehydrated.