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Difference between revisions of "Thirsty"
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Thirst is encountered as a result of two main causes: | Thirst is encountered as a result of two main causes: | ||
* If a citizen does not drink a [[Water Ration]] to gain the [[Hydrated]] effect, the next day they will be Thirsty. | * If a citizen does not drink a [[Water Ration]] to gain the [[Hydrated]] effect, the next day they will be Thirsty. | ||
| − | * If a citizen travels ten(?) [[Square|Squares]] in the desert without using a [[ | + | * If a citizen travels ten(?) [[Square|Squares]] in the desert without using a [[Water_Ration]], they will immediately become Thirsty. |
== Effects == | == Effects == | ||
Revision as of 23:37, 24 November 2010
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Not a Drop to Drink
Thirst is a reality of life in a zombie-infested desert. Whether through over-exertion or the simple lack of resources, eventually a citizen will become Thirsty. Thirst leads to Dehydration, which in turn leads to Death.
Causes
Thirst is encountered as a result of two main causes:
- If a citizen does not drink a Water Ration to gain the Hydrated effect, the next day they will be Thirsty.
- If a citizen travels ten(?) Squares in the desert without using a Water_Ration, they will immediately become Thirsty.
Effects
If a citizen goes to sleep Thirsty, they will awaken the next day Dehydrated.
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