This site is not maintained anymore. Please move to MHWiki.org
Difference between revisions of "Weapons comparison"
From Die2Nite Wiki
(Created table with weapons listed and data from other wiki pages.) |
(work-in-progress.) |
||
| Line 1: | Line 1: | ||
{{ToDo|Make comparison list of weapons, so people can easily see if, for example, a [[Carcinogenic Oven]] is better or worse than a [[Beer Fridge]], or a [[Can Opener]] less shitty than a [[Pathetic Penknife]].|--[[User:Julia|Julia]] 07:06, 30 August 2012 (PDT)}} | {{ToDo|Make comparison list of weapons, so people can easily see if, for example, a [[Carcinogenic Oven]] is better or worse than a [[Beer Fridge]], or a [[Can Opener]] less shitty than a [[Pathetic Penknife]].|--[[User:Julia|Julia]] 07:06, 30 August 2012 (PDT)}} | ||
| + | Can a {{MetaInline|Pathetic Penknife}} puncture more wounds than a {{MetaInline|Beer Fridge}} can crack skulls, or should you save them both and try throwing a {{MetaInline|Chicken}} at them instead? | ||
| + | |||
| + | ==Tool Comparison== | ||
| + | These items are not built for offence. Rather than used to kill zombies, they're usually better off for non-violent purposes. Note that none of them are {{MetaInline|Heavy object|displayname=heavy}}, and all of them are melee weapons. | ||
| + | {| class="wikitable" style="width: 100%" | ||
| + | !Weapon | ||
| + | !Kill Chance | ||
| + | !Break Chance | ||
| + | !Theoretical kills per break | ||
| + | !{{MetaInline|Heavy object}} | ||
| + | !Notes | ||
| + | |- | ||
| + | |{{MetaInline|Adjustable Spanner}}||50%||33%||1.5||No | ||
| + | | | ||
| + | *Opening a {{MetaInline|Toolbox}} or a {{MetaInline|Food Parcel}} | ||
| + | |- | ||
| + | |{{MetaInline|Box Cutter}}||33%||50%||0.66||No | ||
| + | | | ||
| + | *Opening a {{MetaInline|Toolbox}} or a {{MetaInline|Food Parcel}} | ||
| + | |- | ||
| + | |{{MetaInline|Broken Human Bone}}||100%||80%||1.25||No | ||
| + | | | ||
| + | *Needed to repair an {{MetaInline|Engine (incomplete)}} | ||
| + | *Obtained by eating a {{MetaInline|Meaty Bone}} | ||
| + | |- | ||
| + | |{{MetaInline|Burnt out Torch}}||7%||78%||0.09||No | ||
| + | | | ||
| + | *Only found from using a {{MetaInline|Torch}} or leaving it past {{MetaInline|The Attack}} | ||
| + | |- | ||
| + | |{{MetaInline|Can Opener}}||33%||30%||1.1||No | ||
| + | | | ||
| + | *Opening a {{MetaInline|Can}}, {{MetaInline|Chest}}, {{MetaInline|Food Parcel}}, {{MetaInline|Large Chest}} or {{MetaInline|Toolbox}}. | ||
| + | |- | ||
| + | |{{MetaInline|Pathetic Penknife}}||33%||50%||0.66||No | ||
| + | | | ||
| + | *Opening a {{MetaInline|Toolbox}} or a {{MetaInline|Food Parcel}} | ||
| + | *Needed for the Level 2 upgrade to the {{MetaInline|Kitchen}} in your {{MetaInline|Home}} | ||
| + | |- | ||
| + | |{{MetaInline|Screwdriver}}||?||66%||?||No | ||
| + | | | ||
| + | *Opening a {{MetaInline|Can}}, {{MetaInline|Chest}}, {{MetaInline|Food Parcel}}, {{MetaInline|Large Chest}} or {{MetaInline|Toolbox}}. | ||
| + | |- | ||
| + | |{{MetaInline|Staff}}||50%||50%||1||No | ||
| + | | | ||
| + | *Opening a {{MetaInline|Toolbox}} or a {{MetaInline|Food Parcel}} | ||
| + | |- | ||
| + | |{{MetaInline|Swiss Army Knife}}||33%||?%||?||No | ||
| + | | | ||
| + | *Opening a {{MetaInline|Can}}, {{MetaInline|Chest}} (confirm), {{MetaInline|Food Parcel}} (confirm), {{MetaInline|Large Chest}} (confirm) or {{MetaInline|Toolbox}} (confirm). | ||
| + | |} | ||
| + | |||
| + | ==Battery-powered Comparison== | ||
| + | Check out the stats for your everyday battery launchers (or alternatives). | ||
| + | |||
| + | ==Water-based Comparison== | ||
| + | How many kills will that {{MetaInline|Water Ration}} be worth? | ||
| + | |||
| + | ==Grenade Comparison== | ||
| + | One-time use throw-able items. If they don't explode, just throw it again. | ||
| + | |||
| + | ==Melee Comparison== | ||
| + | A comparison of close quarter combat weapons. You bear no risk of an injury, but your weapon might break. | ||
{| class="wikitable" style="width: 100%" | {| class="wikitable" style="width: 100%" | ||
Revision as of 08:55, 1 September 2012
Can a
Pathetic Penknife puncture more wounds than a
Beer Fridge can crack skulls, or should you save them both and try throwing a
Chicken at them instead?
Contents
Tool Comparison
These items are not built for offence. Rather than used to kill zombies, they're usually better off for non-violent purposes. Note that none of them are
heavy, and all of them are melee weapons.
| Weapon | Kill Chance | Break Chance | Theoretical kills per break | Notes | |
|---|---|---|---|---|---|
| 50% | 33% | 1.5 | No |
| |
| 33% | 50% | 0.66 | No |
| |
| 100% | 80% | 1.25 | No |
| |
| 7% | 78% | 0.09 | No |
| |
| 33% | 30% | 1.1 | No |
| |
| 33% | 50% | 0.66 | No |
| |
| ? | 66% | ? | No |
| |
| 50% | 50% | 1 | No |
| |
| 33% | ?% | ? | No |
|
Battery-powered Comparison
Check out the stats for your everyday battery launchers (or alternatives).
Water-based Comparison
How many kills will that
Water Ration be worth?
Grenade Comparison
One-time use throw-able items. If they don't explode, just throw it again.
Melee Comparison
A comparison of close quarter combat weapons. You bear no risk of an injury, but your weapon might break.
| Weapon | Kill Chance | Break Chance | Ammo use chance | Heavy | Notes |
|---|---|---|---|---|---|
| 50% | 33% | N/A | No | ||
| 100% | N/A | Uses up 1 shot per attack | No | Loaded with a | |
| N/A | 100% | No | Loaded with a | ||
| 100% | N/A | 25% | No | Loaded with a | |
| 100% | 50% | N/A | Yes | Furniture item. | |
| 33% | 50% | N/A | No | ||
| 100% | 80% | N/A | No | Needed to repair an | |
| 7% | 78% | N/A | No | ||
| 33% | 30% | N/A | No | ||
| 100% | 25% | N/A | Yes | Furniture item. Needed for the Level 3 | |
| 100% | N/A | 33% | Yes | Kills 3 zombies per attack. Loaded with a | |
| 100% | N/A | No chance of returning | No | Can be taken to the | |
| 100% | N/A | 50% | No | Kills 2 zombies per attack. Loaded with a | |
| 100% | N/A | 40% | No | Loaded with a | |
| 5-11 zombies | N/A | Single use | No | ||
| 5-9 zombies | N/A | Single use | No | ||
| 87% | 30% | N/A | Yes | Furniture item. | |
| 100% | N/A | 20% chance of no returning | No | Can be taken to the | |
| 100% | N/A | No chance of returning | No | Can be taken to the | |
| 100% | N/A | 20% chance of no returning | No | Can be taken to the | |
| 50% | N/A | No | |||
| 100% | N/A | 50 chance of no returning | Yes | Can be taken to the | |
| 100% | N/A | 1-16 shots per jerrycan | No | Loaded with a | |
| 100% | 30% | N/A | Yes | Kills 2 zombies per attack. | |
| 100% | 25% | N/A | No | Kills 2 zombies per attack. | |
| 1-2 zombies | N/A | Single use | No | May leave an | |
| 100% | 30% | N/A | Yes | Furniture item. Needed for the Level 1 | |
| 33% | 50% | N/A | No | Needed for the Level 2 | |
| 100% | 45% | N/A | Yes | Furniture item. | |
| 63% | 14% | N/A | No | Required in the construction of the | |
| 66% | N/A | No | |||
| 100% | 29% | N/A | No | ||
| 50% | 50% | N/A | No | ||
| 100% | N/A | No chance of returning | Yes | Can be taken to the | |
| 33% | N/A | No | |||
| No | Loaded with a | ||||
| 100% | N/A | One use | No | Becomes a | |
| 100% | N/A | Yes | Can be used as a | ||
| 2-4 zombies | N/A | Single use | No | ||
| 100% | N/A | Uses up 1 shot per attack | No | Loaded with a |