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Difference between revisions of "Wounded"
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For whatever reason, you survived whatever traumatic (or kinky) event caused this injury. Better use a bandage fast, before it gets a LOT worse. | For whatever reason, you survived whatever traumatic (or kinky) event caused this injury. Better use a bandage fast, before it gets a LOT worse. | ||
| − | ==Cause== | + | == Cause == |
| + | You must get wounded in the following situations: | ||
| + | * Fleeing a zone controlled by zombies. | ||
| + | * Using an {{MetaInline|EMS System}}. | ||
| + | * Not [[File:small_exit.gif|top|link=World Beyond]] [[World Beyond|Exiting]] an {{MetaInline|Explorable Ruins|displayname=Explorable Ruin}} before you run out of {{O2}}. | ||
| − | + | You may have a chance of being wounded in the following situations: | |
| − | * | + | * Moderate chance if being attacked by another {{MetaInline|Citizen}} in town, increased chance if in the {{MetaInline|World Beyond}}. |
| − | * | + | ** High chance of injury if you are in a {{MetaInline|Hardcore|displayname=Hardcore Town}}. |
| − | * | + | * High chance if being hit by a {{MetaInline|Sand Ball}} in a {{MetaInline|Hardcore|displayname=Hardcore Town}}. (No effect in normal [[towns]]) |
| − | + | * Low chance while being a {{MetaInline|Watchmen}} that night. | |
| − | * | ||
| − | == | + | == Effects == |
| − | There are six different injuries; all of them | + | * Maximum {{AP}} is reduced to 5, while the current {{AP}} remains unchanged even if it exceeds the max after wounded. |
| + | * If you do not cure your wound before {{MetaInline|The Attack}}, you will be {{MetaInline|Infected}} the next day. | ||
| + | * Unable to perform any action which will make them wounded, e.g. using an {{MetaInline|EMS System}}. | ||
| + | * Identifiable in any citizen's {{MetaInline|Home}} by the rumor: | ||
| + | *: ''has been seriously wounded.'' | ||
| + | |||
| + | == Type of Injury == | ||
| + | There are six different injuries; all of them contribute different side-effects: | ||
* Eye - Chance to find an item while scavenging is reduced | * Eye - Chance to find an item while scavenging is reduced | ||
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** Attempting to spend {{AP}} in the Construction Site results in: ''Your horrific '''arm wound''' is stopping you from doing that!'' | ** Attempting to spend {{AP}} in the Construction Site results in: ''Your horrific '''arm wound''' is stopping you from doing that!'' | ||
* Leg - As you walk around in the wastelands, there is a chance that you will fail to move from one screen to another, resulting in the loss of that {{AP}} used. | * Leg - As you walk around in the wastelands, there is a chance that you will fail to move from one screen to another, resulting in the loss of that {{AP}} used. | ||
| − | * Hands - | + | * Hands - Most objects become unusable: |
| − | ** {{MetaInline| | + | ** You cannot use most weapons, e.g. {{MetaInline|Battery Launcher 1-ITF (loaded)}}. However {{MetaInline|Water Pistol (3 shots)}}, {{MetaInline|Water Bomb}}, {{MetaInline|Aqua-Splash}} '''still works'''. |
| + | ** You cannot repair a broken item with a {{MetaInline|Repair Kit}} or {{MetaInline|Kwik-Fix}}. | ||
| + | ** It is '''possible''' to consume food or water, but you cannot use {{MetaInline|Doggy Bag}} (as you need to open before you can consume the food inside). | ||
*: ''It is impossible for you to use the ____ with your wounded hand! You must get help or get healed...'' | *: ''It is impossible for you to use the ____ with your wounded hand! You must get help or get healed...'' | ||
==Removal== | ==Removal== | ||
| − | * A {{MetaInline|Bandage}} can cure an injury. | + | * A {{MetaInline|Bandage}} can cure an injury. It will give you the {{MetaInline|Healed}} status. This status prevents you from using another {{MetaInline|Bandage}} that day if you become {{MetaInline|Wounded}} again. |
| − | * | + | * If the {{MetaInline|Infirmary}} is complete, you can cure injury with 5 {{AP}} at home. It does '''NOT''' give you the {{MetaInline|Healed}} status. |
==Notes== | ==Notes== | ||
| − | + | * Becoming {{MetaInline|Wounded}} will give you a [[Distinction]]. | |
| − | |||
| − | |||
| − | *Becoming {{MetaInline|Wounded}} will give you a [[Distinction]]. | ||
{{Status Effects}} | {{Status Effects}} | ||
Revision as of 18:43, 5 March 2014
| Wounded |
|
| You have been seriously injured ! You will restore 1 |
|
| Category | Status |
| Sub Category | Trauma |
For whatever reason, you survived whatever traumatic (or kinky) event caused this injury. Better use a bandage fast, before it gets a LOT worse.
Cause
You must get wounded in the following situations:
- Fleeing a zone controlled by zombies.
- Using an
EMS System (charged). - Not
Exiting an
Explorable Ruin before you run out of
.
You may have a chance of being wounded in the following situations:
- Moderate chance if being attacked by another
Citizen in town, increased chance if in the
World Beyond.
- High chance of injury if you are in a
Hardcore Town.
- High chance of injury if you are in a
- High chance if being hit by a
Sand Ball in a
Hardcore Town. (No effect in normal towns) - Low chance while being a
Watchmen that night.
Effects
- Maximum
is reduced to 5, while the current
remains unchanged even if it exceeds the max after wounded. - If you do not cure your wound before
The Attack, you will be
Infected the next day. - Unable to perform any action which will make them wounded, e.g. using an
EMS System (charged). - Identifiable in any citizen's
Home by the rumor:
- has been seriously wounded.
Type of Injury
There are six different injuries; all of them contribute different side-effects:
- Eye - Chance to find an item while scavenging is reduced
- Foot - No other penalty
- Head - Your speech in the forums is altered, as if you were stuttering.
- Arm - You cannot work at the construction sites (building or repairing building damage) or open/close the town gates. (You can transform items in the Workshop.)
- Leg - As you walk around in the wastelands, there is a chance that you will fail to move from one screen to another, resulting in the loss of that
used. - Hands - Most objects become unusable:
- You cannot use most weapons, e.g.
Battery Launcher 1-ITF (loaded). However
Water Pistol (3 shots),
Water Bomb,
Aqua-Splash (empty) still works. - You cannot repair a broken item with a
Repair Kit or
Kwik-Fix. - It is possible to consume food or water, but you cannot use
Doggy Bag (as you need to open before you can consume the food inside).
- It is impossible for you to use the ____ with your wounded hand! You must get help or get healed...
- You cannot use most weapons, e.g.
Removal
- A
Bandage can cure an injury. It will give you the
Healed status. This status prevents you from using another
Bandage that day if you become
Wounded again. - If the
Infirmary is complete, you can cure injury with 5
at home. It does NOT give you the
Healed status.
Notes
- Becoming
Wounded will give you a Distinction.
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