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Difference between revisions of "Searchtower"

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*In [[Season 4]]:
 
*In [[Season 4]]:
 
**The resource cost increased to include {{MetaIcon|Järpen Table|1}}.
 
**The resource cost increased to include {{MetaIcon|Järpen Table|1}}.
*Starting from Season 3, the chances of distant and hardcore towns being able to build a {{MetaInline|Search Tower}} has been greatly limited, first with creating the blueprint requirement, and then with the {{MetaInline|Järpen Table}} requirement. Non-distant towns however, start with the corresponding construction project already unlocked.
+
*Starting from Season 3, the chances of distant and hardcore towns being able to build a {{MetaInline|Search Tower}} has been greatly limited, first with creating the blueprint requirement, and then with the {{MetaInline|Järpen Table}} requirement. However local towns start with the corresponding construction project already unlocked.
  
 
{{Construction Sites}}
 
{{Construction Sites}}

Revision as of 21:05, 5 January 2014

[v·e] 1072 Searchtower Small gather.gif
Each day, the search tower allows objects to be found in zones which were previously deemed "depleted". It detects unusual meteorological phenomena occurring outside and notes which area has been affected in the Chronicle.
Small city up.gifSmall city up.gifBuilding upgrades Upgradable
Category Buildings
Sub Category Watchtower
Item bplan u.gifItem bplan u.gifBlueprints Blueprint Item bplan c.gifItem bplan c.gifConstruction Blueprint (common) common
Small parent.gif Parent building Item tagger.gifItem tagger.gifWatchtower Watchtower
Small pa.gif Action Points cost Small pa.gif 30
Tag 2.gif Resource cost Item wood beam.gifItem wood beam.gifPatchwork Beam×3 Item metal beam.gifItem metal beam.gifMetal Support×1 Item electro.gifItem electro.gifElectronic component×1 Item table.gifItem table.gifJärpen Table×1

The Small gather.gifSmall gather.gifSearch Tower Searchtower is essential to any town, as it greatly increases the number of resources that can be found near the town.

Use

  • Each day storms occur in one direction (with town as the central point). Each zone in the storm direction will individually have a chance of undepleting (turning Small broken.gifSmall broken.gifDepleted Zones Depleted Zones into Small gather.gifSmall gather.gifScavenging Replenished Zones). It isn't indicated in the game but it is said to be 25%.
    • R ruine.gifR ruine.gifRuins Ruins and the zones are treated separately. A zone replenished does not mean the ruin on it must get replenished, vice versa.
      • But zones under 2km (indicated in the map) never get replenished. This rule does not apply in local towns though.
      • Small enter.gifSmall enter.gifExplorable Ruins Explorable Ruins never get replenished.
  • Building the Search Tower reveals what direction today's storms occurred in, indicated by a statement in Small gazette.gifSmall gazette.gifThe News Corpse The News Corpse.
    • Each zone in the storm direction still have a chance of getting replenished, even if a search tower is not yet built. It is just the direction of the storms is unknown before the construction of a search tower.
  • Upgrading the tower via Small city up.gifSmall city up.gifBuilding upgrades Building upgrades improves the chances of a zone replenishing.

Upgrades

Level Reward
Base You know the direction of the storm now by reading the Gazette.
Level 1 Each zone in the stated direction has a 37% chance to become undepleted (+12%)
Level 2 Each zone in the stated direction has a 49% chance to become undepleted (+12%)
Level 3 Each zone in the stated direction has a 61% chance to become undepleted (+12%)
Level 4 Each zone in the stated direction has a 73% chance to become undepleted (+12%)
Level 5 Each zone in the stated direction has a 85% chance to become undepleted (+12%)

Note: Without search tower, you just don't know the direction of the storm. Each zone in the storm direction still has a chance to become undepleted. It isn't indicated in the game but it is said to be 25%.

Notes