This site is not maintained anymore. Please move to MHWiki.org
Difference between revisions of "Data:Guerilla Traps"
From Die2Nite Wiki
| Line 2: | Line 2: | ||
name=Guerilla Traps| | name=Guerilla Traps| | ||
image=small_trap.gif| | image=small_trap.gif| | ||
| + | category=Buildings| | ||
| + | subcategory=Watchtower| | ||
| + | blurb=Setting a variety traps all over the place is a great way to take out large numbers of attacking zombies.| | ||
{{{1|}}}}}</includeonly><noinclude>{{:{{FULLPAGENAME}}|format=MetaData}}</noinclude> | {{{1|}}}}}</includeonly><noinclude>{{:{{FULLPAGENAME}}|format=MetaData}}</noinclude> | ||
Revision as of 01:56, 9 October 2011
This page contains the following metadata:
- ID (id) - 1014
- Name (name) - Guerilla Traps
- Image (image) -
(small_trap.gif) - Category (category) - Buildings
- Subcategory (subcategory) - Watchtower
- Blurb (blurb) - Setting a variety traps all over the place is a great way to take out large numbers of attacking zombies.
Building specific data
- Temporary (temporary) - true
- Upgradable (upgradable) - false
- Blueprint (blueprint) - Construction Blueprint (uncommon)
- Parent building (parent) - Emergency Supplies
- Defence (defence) - 50
- AP cost (ap) - 24
- Number of resources (resources) - 3
- First resource (res1) - Twisted Plank, Quantity (resQ1) - 2
- Second resource (res2) - Wrought Iron, Quantity (resQ2) - 1
- Third resource (res3) - Handful of nuts and bolts, Quantity (resQ3) - 2
[] - purge the page cache after editing to see your changes.
Go back to the article.