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Difference between revisions of "Corpses"

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{{Todo|Confirm water from the well is drained before/after upgrade|[[Image:small_admin.gif|top|link=Die2Nite Wiki:Administrators]] [[User:Mazt|Mazt]] 18:55, 15 December 2011 (PST)}}
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''In a zombie apocalypse, the bodies start to pile up. Friends and enemies alike, they all start to weigh down on you. Normally this would mean more graveyards, but some of these bodies aren't going down without a fight...''
 
''In a zombie apocalypse, the bodies start to pile up. Friends and enemies alike, they all start to weigh down on you. Normally this would mean more graveyards, but some of these bodies aren't going down without a fight...''
  
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* One corpse can go to {{MetaInline|The Well}} and destroy 20 rations of water. ''Note: Water in the bank cannot be destroyed.''
 
* One corpse can go to {{MetaInline|The Well}} and destroy 20 rations of water. ''Note: Water in the bank cannot be destroyed.''
 
{{Todo|Incorporate last text, also confirm that corpses drain well before pump/turret upgrade|[[Image:small_admin.gif|top|link=Die2Nite Wiki:Administrators]] [[User:Mazt|Mazt]] 16:50, 7 December 2011 (PST)}}
 
 
House text:
 
 
''WHAT WILL HAPPEN TO THIS CORPSE?''
 
''(Citizen), dead though they are, there is a good chance that their body could be contaminated by infectious agents from (Town name). Therefore the corpse has to be watered or thrown out before it gets back up and attacks its fellow former citizens this very evening...''
 
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 02:55, 16 December 2011

Item todo.gif This page has automatically been added to the to do category for the following reason: Confirm water from the well is drained before/after upgrade. The page was tagged by: Small admin.gif Mazt 18:55, 15 December 2011 (PST)

In a zombie apocalypse, the bodies start to pile up. Friends and enemies alike, they all start to weigh down on you. Normally this would mean more graveyards, but some of these bodies aren't going down without a fight...

There are corpses knocking on your door every night, but it's particularly devastating to see them take on familiar faces. When citizens in your town die, they almost always join the hordes of hungry creatures ravaging your house at midnight, growling with the rest of them. There are certain ways to deal with these unwanted types, some better than others.

Death Outside

By dying outside the town, (citizen) has not left their fellow citizens in peace... yet.

Citizens who die out in the Small world.gifSmall world.gifWorld Beyond World Beyond, no matter what the cause, drop a Item bone meat.gifItem bone meat.gifMeaty Bone Meaty Bone in the zone they died in, as well as anything they were carrying in their inventory. Any citizens who die outside of town become part of that night's attack on the town, meaning every citizen who dies outside increases the attack number by one (for that night only). This is recorded in the Gazette:

Death In Town

(Citizen's) corpse has not been destroyed. It's entirely possible that it'll decide to wake up and eat you alive tonight.

Citizens who die in town (by the attack, dehydration, infection, addiction, mob justice, cyanide, or poison) leave behind a nasty looking body. These bodies must be removed from the town to be safe. They can be taken care of in many ways:

The way (citizen) got rid of the lifeless body of (citizen) was pretty disgusting...

Untended Corpses

Bodies that are left in town are particularly devastating. When these citizens come back to life, they do one of two things:

  • One corpse will attack one random citizen and kill them, regardless of their house defense.
† (Citizen) dragged their huger-driven corpse to (citizen)'s house, smashed their door in rage, grabbed their head and smashed it against the wall in a bloody display of cerebral fireworks. Never forget to recycle dead citizens. Never!!
  • One corpse can go to Small well.gifSmall well.gifThe Well The Well and destroy 20 rations of water. Note: Water in the bank cannot be destroyed.