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Difference between revisions of "Ventilation System"
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==Notes== | ==Notes== | ||
| − | Allows heroes to enter and leave town even when the gates are closed. | + | * Allows heroes to enter and leave town even when the gates are closed. |
| − | + | * Tamers' labradoodles cannot use the Ventilation System to return items home. The gate must be opened. | |
| + | * Watchtower's teleport does not work if the gate is closed, even with the Ventilation System built. | ||
| + | * Using the Ventilation System will negate the 1 {{AP}} cost of the {{MetaInline|Labyrinth}}. | ||
{{Construction Sites}} | {{Construction Sites}} | ||
Revision as of 08:51, 3 January 2012
| Ventilation System |
|
| This secret passage allows Heroes to enter and leave the town without using the gates! | |
| Category | Buildings |
| Sub Category | Portal Lock |
Back in old, barbarian times, Heroes had to depend on the town's gates to move between it and the World Beyond, which put them on par with commoners.This ingenious system of narrow concealed tunnels doesn't do much to freshen the air, but allows heroes to have their own private way around town!
Notes
- Allows heroes to enter and leave town even when the gates are closed.
- Tamers' labradoodles cannot use the Ventilation System to return items home. The gate must be opened.
- Watchtower's teleport does not work if the gate is closed, even with the Ventilation System built.
- Using the Ventilation System will negate the 1
cost of the
Labyrinth.