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Difference between revisions of "Weapons Dump"

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==Use==
 
==Use==
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*This construction allows unbroken {{MetaInline|Armoury|displayname=Weapons}} to be dumped for +5 {{temp}}{{DP}} each.
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*This construction allows unbroken {{MetaInline|Armoury|displayname=Weapons}} to be dumped for and additional +5 {{temp}}{{DP}} each on top of the +1 {{temp}}{{DP}} given by {{MetaInline|Garbage Dump}}. In other words, each dumped weapon will now be +7 {{temp}}{{DP}} and +8 {{temp}}{{DP}} if {{MetaInline|Dump Upgrade}} is constructed.
 
**All items that can be used to attack zombies ("attack-able" items, non-broken) can be dumped in the {{MetaInline|Garbage Dump}}, but some exceptions exist (mentioned below).
 
**All items that can be used to attack zombies ("attack-able" items, non-broken) can be dumped in the {{MetaInline|Garbage Dump}}, but some exceptions exist (mentioned below).
 
**Each object destroyed at the dump costs 1 {{AP}} (unless you have constructed {{MetaInline|Free Dump}}).
 
**Each object destroyed at the dump costs 1 {{AP}} (unless you have constructed {{MetaInline|Free Dump}}).

Revision as of 18:39, 8 May 2012

[v · e] 1117 Weapons Dump Small trash.gif
Allows the destruction of weapons at the dump.
Category Buildings
Sub Category Foundations
Item bplan u.gifItem bplan u.gifBlueprints Blueprint Item bplan u.gifItem bplan u.gifConstruction Blueprint (uncommon) uncommon
Small parent.gif Parent building Small trash.gifSmall trash.gifGarbage Dump Garbage Dump
Small pa.gif Action Points cost Small pa.gif 20
Tag 2.gif Resource cost Item metal.gifItem metal.gifWrought Iron×8 Item meca parts.gifItem meca parts.gifHandful of nuts and bolts×1

Since that Small trash.gifSmall trash.gifGarbage Dump Garbage Dump still isn't tall enough to stop zombies from climbing over, let's throw in some sharp objects, and maybe a zombie or two will decapitate themselves.

Use

The following items can be dumped:

All "attack-able" items under Amoury and Furniture sections of the Bank are usable.

The following items are exceptions:

Notes