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Difference between revisions of "Labyrinth"
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**There is no option to teleport from the town square, so if you go out one square then teleport into town, you'll end up spending 1 {{AP}} anyway. | **There is no option to teleport from the town square, so if you go out one square then teleport into town, you'll end up spending 1 {{AP}} anyway. | ||
*In [[Season 6]]: | *In [[Season 6]]: | ||
| − | **{{DP}} provided | + | **{{DP}} provided increased from 110 to 150 |
{{Construction Sites}} | {{Construction Sites}} | ||
Revision as of 22:06, 13 November 2012
| Labyrinth |
|
| It's a well known fact that zombies are a bit simple. So what better than a maze in front of the gates to lose a few of the horde during the attack? It's really effective, but from now on, any citizen wishing to enter the town will need 1 AP to do so. | |
| Category | Buildings |
| Sub Category | Foundations |
We all know the zombies aren't the brightest creatures left on Earth, so by building a large maze just outside the
Town Gates with a few traps here and there, we'll be able to reduce the amount of zombies that even make it to town! Just remember to bring your map with you...
Use
- Building it gives 150
to the town. - Citizens wishing to enter town will need to spend 1
to navigate through the labyrinth.
- This makes it possible for players to get trapped at the
Town Gates if they are out of
. - Leaving the town does not require 1
for some reason.
- This makes it possible for players to get trapped at the
Notes
- In Season 4:
- If you have
Watchtower
upgraded to level 4 or above, its teleport function allows you to bypass 1
cost of entering the town through the gates. You will be teleported straight in.
- In Season 6: