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Difference between revisions of "Labyrinth"
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If you have {{MetaInline|Watchtower}} upgraded to level 4 at least, it's teleport function allows you to bypass 1 AP cost of entering the town through the gates. You will be teleported straight in. However, there's no option to teleport from the town square, so if you go out, you'll end up spending 1 AP, anyway. | If you have {{MetaInline|Watchtower}} upgraded to level 4 at least, it's teleport function allows you to bypass 1 AP cost of entering the town through the gates. You will be teleported straight in. However, there's no option to teleport from the town square, so if you go out, you'll end up spending 1 AP, anyway. | ||
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| + | ==Notes== | ||
| + | *In [[Season 4]], the number of planks required fell from {{MetaIcon|Twisted Plank|40}} to {{MetaIcon|Twisted Plank|20}}. | ||
{{Construction Sites}} | {{Construction Sites}} | ||
Revision as of 15:22, 1 December 2011
| Labyrinth |
|
| It's a well known fact that zombies are a bit simple. So what better than a maze in front of the gates to lose a few of the horde during the attack? It's really effective, but from now on, any citizen wishing to enter the town will need 1 AP to do so. | |
| Category | Buildings |
| Sub Category | Foundations |
It's a well known fact that zombies are a bit simple. So what better than a maze in front of the gates to lose a few of the horde during the attack? It's really effective, but from now on, any citizen wishing to enter the town will need 1 AP to do so. Just pray that you dont encounter any zed still lost in it's depths.
If you have
Watchtower upgraded to level 4 at least, it's teleport function allows you to bypass 1 AP cost of entering the town through the gates. You will be teleported straight in. However, there's no option to teleport from the town square, so if you go out, you'll end up spending 1 AP, anyway.
Notes
- In Season 4, the number of planks required fell from
×40 to
×20.