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Difference between revisions of "Labyrinth"
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(Watchtower level 4+ functionality.) |
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It's a well known fact that zombies are a bit simple. So what better than a maze in front of the gates to lose a few of the horde during the attack? It's really effective, but from now on, any citizen wishing to enter the town will need 1 AP to do so. | It's a well known fact that zombies are a bit simple. So what better than a maze in front of the gates to lose a few of the horde during the attack? It's really effective, but from now on, any citizen wishing to enter the town will need 1 AP to do so. | ||
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| + | If you have {{MetaInline|Watchtower}} upgraded to level 4 at least, it's teleport function allows you to bypass 1 AP cost of entering the town through the gates. You will be teleported straight in. | ||
{{Construction Sites}} | {{Construction Sites}} | ||
Revision as of 10:28, 19 August 2011
| Labyrinth |
|
| It's a well known fact that zombies are a bit simple. So what better than a maze in front of the gates to lose a few of the horde during the attack? It's really effective, but from now on, any citizen wishing to enter the town will need 1 AP to do so. | |
| Category | Buildings |
| Sub Category | Foundations |
It's a well known fact that zombies are a bit simple. So what better than a maze in front of the gates to lose a few of the horde during the attack? It's really effective, but from now on, any citizen wishing to enter the town will need 1 AP to do so.
If you have
Watchtower upgraded to level 4 at least, it's teleport function allows you to bypass 1 AP cost of entering the town through the gates. You will be teleported straight in.