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Difference between revisions of "Town Gates"
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*The {{MetaInline|Automatic Piston Lock}} closes the gate automatically 30 minutes before {{MetaInline|The Attack}}, while its upgrade the {{MetaInline|Last Minute Lock}} closes the gate in the final minute. | *The {{MetaInline|Automatic Piston Lock}} closes the gate automatically 30 minutes before {{MetaInline|The Attack}}, while its upgrade the {{MetaInline|Last Minute Lock}} closes the gate in the final minute. | ||
| − | Note that all the daily comings and goings through the gate are logged in the gate {{MetaInline|Registers|displayname=Register}} | + | Note that all the daily comings and goings through the gate are logged in the gate {{MetaInline|Registers|displayname=Register}}. |
| + | |||
| + | It is possible for the gates to be destroyed: | ||
| + | |||
| + | "During a particularly terrifying assault, the town gates were smashed then carried off into the World beyond. You would be well advised not to hang around here tonight or your town will be your tomb. | ||
| + | |||
| + | That's what happens when you leave a town without anyone to defend it." | ||
[[Category:Town]] | [[Category:Town]] | ||
Revision as of 23:26, 12 December 2011
The Town Gates are the only entrance to town, and also track citizens outside by way of a map. You can plan the day's expeditions on the map.
- The gate costs 1
to open and close, whilst closed no one may enter or exit the town.
Ventilation System and Heroic return allow heroes to bypass a closed gate.- The teleport function of the
Watchtower does not allow you to bypass the closed gates and enter the town. - The
Labyrinth adds a 1
cost to return to the town (there is NO
cost to leave), although this may be bypassed with a watchtower teleport. - The
Portal Lock prevents the gate from being reopened in the final 20 minutes before
The Attack. - The
Automatic Piston Lock closes the gate automatically 30 minutes before
The Attack, while its upgrade the
Last-minute Lock closes the gate in the final minute.
Note that all the daily comings and goings through the gate are logged in the gate
Register.
It is possible for the gates to be destroyed:
"During a particularly terrifying assault, the town gates were smashed then carried off into the World beyond. You would be well advised not to hang around here tonight or your town will be your tomb.
That's what happens when you leave a town without anyone to defend it."