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Difference between revisions of "Scanner"

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This homemade scanner, if used correctly, makes it twice as easy to obtain an estimation of the magnitude of the forthcoming attack (only requires half as many citizens to use it to obtain a solid estimate) ! It is essential if the town is to be run efficiently.
 
  
 
==Details==
 
==Details==

Revision as of 06:09, 4 August 2011

[v · e] 1035 Scanner Item tagger.gif
This homemade scanner, if used correctly, makes it twice as easy to obtain an estimation of the magnitude of the forthcoming attack (only requires half as many citizens to use it to obtain a solid estimate) ! It is essential if the town is to be run efficiently.
Category Buildings
Sub Category Watchtower
Item bplan u.gifItem bplan u.gifBlueprints Blueprint Item bplan u.gifItem bplan u.gifConstruction Blueprint (uncommon) uncommon
Small parent.gif Parent building Item tagger.gifItem tagger.gifWatchtower Watchtower
Small pa.gif Action Points cost Small pa.gif 20
Tag 2.gif Resource cost Item meca parts.gifItem meca parts.gifHandful of nuts and bolts×1 Item radio on.gifItem radio on.gifRadio Cassette Player×2 Item pile.gifItem pile.gifBattery×1 Item electro.gifItem electro.gifElectronic component×1

Details

The scanner reduces the number of citizens to reach the best prediction possible from 24 citizens to 12. Each citizen represents 8.33% of the prediction.

Notes

After the scanner is built the estimation for that day is improved. It is currently unknown if the scanner improves estimation every day or this is a bug. The game tracks the number of visitors to the watchtower each day and uses that within the estimation formula. If everyone visited the watchtower before the scanner was constructed twice the number of people than is normally possible would be used in the scanner estimation formula.