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Difference between revisions of "Data:All or Nothing"
From Die2Nite Wiki
| Line 4: | Line 4: | ||
category=Buildings| | category=Buildings| | ||
subcategory=Foundations| | subcategory=Foundations| | ||
| + | blurb=Welcome to the last chance saloon! All objects in the bank will be destroyed and each one will provide 1 defence point.| | ||
| + | blueprint=rare| | ||
| + | parent=Foundations| | ||
| + | defence=55| | ||
| + | ap=150| | ||
| + | resources=3| | ||
| + | res1=Patchwork Beam| | ||
| + | resQ1=15| | ||
| + | res2=Metal Support| | ||
| + | resQ2=10| | ||
| + | res3=Handful of nuts and bolts| | ||
| + | resQ3=4| | ||
{{{1|}}}}}</includeonly><noinclude>{{:{{FULLPAGENAME}}|format=MetaData}}</noinclude> | {{{1|}}}}}</includeonly><noinclude>{{:{{FULLPAGENAME}}|format=MetaData}}</noinclude> | ||
Revision as of 20:38, 31 July 2011
This page contains the following metadata:
- ID (id) - 1133
- Name (name) - All or Nothing
- Image (image) -
(small_lastchance.gif) - Category (category) - Buildings
- Subcategory (subcategory) - Foundations
- Blurb (blurb) - Welcome to the last chance saloon! All objects in the bank will be destroyed and each one will provide 1 defence point.
Building specific data
- Temporary (temporary) - false
- Upgradable (upgradable) - false
- Blueprint (blueprint) - Construction Blueprint (rare)
- Parent building (parent) - Foundations
- Defence (defence) - 55
- AP cost (ap) - 150
- Number of resources (resources) - 3
- First resource (res1) - Patchwork Beam, Quantity (resQ1) - 15
- Second resource (res2) - Metal Support, Quantity (resQ2) - 15
- Third resource (res3) - Handful of nuts and bolts, Quantity (resQ3) - 4
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