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Difference between revisions of "Small Cemetary"
From Die2Nite Wiki
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| Line 4: | Line 4: | ||
| defense=0 (Upgradeable) | | defense=0 (Upgradeable) | ||
| base_ap=?? | | base_ap=?? | ||
| − | | need_buildings=[[ | + | | need_buildings=[[Workshop]] |
| need_items={{ItemIcon|item_wood2|Twisted Plank}}x10,{{ItemIcon|item__meca_parts|Handful of nuts and bolts}}x1 | | need_items={{ItemIcon|item_wood2|Twisted Plank}}x10,{{ItemIcon|item__meca_parts|Handful of nuts and bolts}}x1 | ||
| opens=?? | | opens=?? | ||
Revision as of 09:55, 23 July 2011
| Small Cemetary | |
| Temporary | no |
| Category | Workshop |
| Defence |
0 (Upgradeable) |
| Action points |
?? |
| Buildings required | Workshop |
| Materials required | Template:ItemIconx10,Template:ItemIconx1 |
| Unlocks | ?? |
| Upgradable | yes |
Blurb
Bring out your dead! For once, they're going to be useful. Use them to summarily improve our defences. Each dead citizen brought to the cemetary gives +10 defence points to the town. Note: How and where the victim died makes no nevermind...
Todo: HELP