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Difference between revisions of "Updates"

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m (→‎Season 2 (1.2) - Rise of the Labradoodle: fix motel link for now)
(new distinction and item)
Line 11: Line 11:
 
**{{MetaInline|Teddy Bear}}
 
**{{MetaInline|Teddy Bear}}
 
*Bigger [[Map|maps]] (27 x 27) available
 
*Bigger [[Map|maps]] (27 x 27) available
 +
**With a distinction for exploring the far reaches: {{MetaInline|Expert Expedtions}} <!--In-game spelling error hopefully fixed soon-->
 
*[[Camping]] in the desert
 
*[[Camping]] in the desert
 
**New Items that can be used to improve your camp-site and increase your chance of survival.
 
**New Items that can be used to improve your camp-site and increase your chance of survival.
Line 41: Line 42:
 
***{{MetaInline|Wire Mesh}}
 
***{{MetaInline|Wire Mesh}}
 
***{{MetaInline|Twisted Plank}}
 
***{{MetaInline|Twisted Plank}}
−
***{{MetaInline|Stagnant water can}}
+
***{{MetaInline|Stagnant Water Can}}
 
**Mix the items found in the waste to create:
 
**Mix the items found in the waste to create:
 
***{{MetaInline|Fleshroom Puree}}
 
***{{MetaInline|Fleshroom Puree}}
 
***{{MetaInline|Grisly Bomb}}
 
***{{MetaInline|Grisly Bomb}}
 +
***{{MetaInline|Purified Stagnant Water}}
  
 
*Ranked town rewards
 
*Ranked town rewards

Revision as of 05:13, 5 June 2011

Die2nite is split up into Seasons, periods of time lasting around 3 months. Towns in that season compete to rank in the top 15 for distinctions and bragging rights.

Season 2 (1.2) - Rise of the Labradoodle

14:00?, 27th April, 2011

14:00, 20th April, 2011

Season 1 (1.1) - Hang 'em high!

17th January, 2011

Season 0 (1.0) - Let's get it on! (Old towns)

Christmas!

25th December, 2010 The following updates were added only to towns alive on christmas day and remained for the life of that town.

1st December, 2010

Beta phase

1st November, 2010

  • No changes (first version of the game!)