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Difference between revisions of "Updates"

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(→‎Season 2 (1.2) - Rise of the Labradoodle)
(→‎Season 2 (1.2) - Rise of the Labradoodle)
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**{{MetaInline|Three-legged Labradoodle}}, {{MetaInline|Tired Labradoodle}}, {{MetaInline|Drugged Labradoodle}}
 
**{{MetaInline|Three-legged Labradoodle}}, {{MetaInline|Tired Labradoodle}}, {{MetaInline|Drugged Labradoodle}}
 
**{{MetaInline|Professional Tamer}} distinction
 
**{{MetaInline|Professional Tamer}} distinction
−
*[[Dealing_with_abusive_players_(Tutorial)#Complaints|Shunned]] gain new abilities
+
*[[Shunned]] gain new abilities
 
**Hide objects
 
**Hide objects
 
***{{MetaInline|Banned Citizen's Note}} leading to their stash
 
***{{MetaInline|Banned Citizen's Note}} leading to their stash

Revision as of 10:01, 16 May 2011

Die2nite is split up into Seasons, periods of time lasting around 3 months. Towns in that season compete to rank in the top 15 for distinctions and bragging rights.

Season 2 (1.2) - Rise of the Labradoodle

14:00?, 27th April, 2011

14:00, 20th April, 2011

Season 1 (1.1) - Hang 'em high!

17th January, 2011

Season 0 (1.0) - Let's get it on! (Old towns)

Christmas!

25th December, 2010 The following updates were added only to towns alive on christmas day and remained for the life of that town.

1st December, 2010

Beta phase

1st November, 2010

  • No changes (first version of the game!)