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Difference between revisions of "Chaos"
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| − | Chaos | + | [[File:Chaos.gif|400px|thumb|right|Image displayed during Chaos mode]] |
| − | * The | + | Chaos Mode occurs when the town is on the brink of {{MetaInline|Devastation}} and is therefore in complete and utter chaos. |
| − | * Up to 3 | + | |
| − | * The | + | == Requirements == |
| − | * Each person alive gets the same options as a | + | It has to fulfill the following requirements: |
| + | * The {{MetaInline|Town}} must have survived to at least Day 3, '''and''' | ||
| + | * Less than 10 citizens in total survive through the night. | ||
| + | ** This part of help file is wrong for a long time: "the town has a population of less than 10 citizens (campers are not considered as being in town)". In fact any citizen alive count, no matter they are inside or outside the town. | ||
| + | |||
| + | When the requirements are met, {{MetaInline|Chaos|displayname=Chaos Mode}} is triggered at midnight and lasts until everyone in {{MetaInline|Town}} dies. | ||
| + | |||
| + | Alternatively if the town becomes {{MetaInline|Devastation|displayname=Devastated}}, {{MetaInline|Chaos|displayname=Chaos Mode}} will be in effect too at the same time no matter whether the above requirements are satisfied or not. | ||
| + | |||
| + | == Effects == | ||
| + | * {{MetaInline|The Bank}} lock is in effect after 10 items instead of 5. | ||
| + | * Up to 3 {{MetaInline|Water Ration|displayname=Water Rations}} can be taken from {{MetaInline|The Well}}, but only if the {{MetaInline|Pump}} is built. Otherwise, every player is still limited to {{MetaIcon|Water Ration|1}} per day. | ||
| + | * The {{MetaInline|Shunned}} are allowed to access the bank. | ||
| + | * Each person alive gets the same options as a {{MetaInline|Shunned}} citizen (searching the town's refuse, etc.) | ||
* Complaints can still be registered but count for nothing. | * Complaints can still be registered but count for nothing. | ||
| − | * | + | ** ''Your complaint has been registered but it's '''not going to make much difference''' given the current situation.'' |
| − | * You can | + | ** ''the town has descended into complete and utter '''chaos'''... Given the feeble number of survivors, '''laws are no longer respected''' in town.'' |
| − | * You can | + | * {{MetaInline|Home|displayname=Homes}} can be upgraded an unlimited number of times, as long as you have the required materials and {{AP}}. |
| − | * | + | * You can no longer see the coordinates of people outside. When viewing the forum, they are simply labelled as "outside". When viewing all citizens, they are labelled as "Yes" in the "Outside?" column. |
| + | * You can {{MetaInline|Pillages|displayname=Pillage}} the dead without limit. | ||
| + | * You can {{MetaInline|Theft|displayname=Steal}} without limit. | ||
| + | ** However, there's an anti-abuse measure in place, as each {{MetaInline|Theft}} gives a {{MetaInline|Thefts}} [[Distinction]]. | ||
| + | ** The anti-abuse system prevents you from sending objects to houses of players who ventured outside, and you can only send 3 messages containing objects per day. | ||
| + | * You may improve your home without restriction | ||
| + | |||
| + | == External links == | ||
| + | * {{Help|chaos}} | ||
| + | |||
| + | [[Category:Town]] | ||
Latest revision as of 23:12, 8 January 2017
Chaos Mode occurs when the town is on the brink of
Devastation and is therefore in complete and utter chaos.
Requirements
It has to fulfill the following requirements:
- The
Town must have survived to at least Day 3, and - Less than 10 citizens in total survive through the night.
- This part of help file is wrong for a long time: "the town has a population of less than 10 citizens (campers are not considered as being in town)". In fact any citizen alive count, no matter they are inside or outside the town.
When the requirements are met,
Chaos Mode is triggered at midnight and lasts until everyone in
Town dies.
Alternatively if the town becomes
Devastated,
Chaos Mode will be in effect too at the same time no matter whether the above requirements are satisfied or not.
Effects
-
The Bank lock is in effect after 10 items instead of 5. - Up to 3
Water Rations can be taken from
The Well, but only if the
Pump is built. Otherwise, every player is still limited to
×1 per day. - The
Shunned are allowed to access the bank. - Each person alive gets the same options as a
Shunned citizen (searching the town's refuse, etc.) - Complaints can still be registered but count for nothing.
- Your complaint has been registered but it's not going to make much difference given the current situation.
- the town has descended into complete and utter chaos... Given the feeble number of survivors, laws are no longer respected in town.
-
Homes can be upgraded an unlimited number of times, as long as you have the required materials and
. - You can no longer see the coordinates of people outside. When viewing the forum, they are simply labelled as "outside". When viewing all citizens, they are labelled as "Yes" in the "Outside?" column.
- You can
Pillage the dead without limit. - You can
Steal without limit.
- However, there's an anti-abuse measure in place, as each
Theft gives a
Thefts Distinction. - The anti-abuse system prevents you from sending objects to houses of players who ventured outside, and you can only send 3 messages containing objects per day.
- However, there's an anti-abuse measure in place, as each
- You may improve your home without restriction
External links
- Chaos - Official Die2Nite.Com Help Section
