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Difference between revisions of "Talk:Beer Fridge"

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The break chance is unknown though, what needs to be recorded is the number of kills made before breakage, with enough data we can work out the % chance of breakage. [[User:Discordance|Discordance]] 12:48, 22 March 2011 (PDT)
 
The break chance is unknown though, what needs to be recorded is the number of kills made before breakage, with enough data we can work out the % chance of breakage. [[User:Discordance|Discordance]] 12:48, 22 March 2011 (PDT)
  
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==Testing==
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==[[Talk:Armoury#Weapon Testing|Testing]]==
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{| class="wikitable"
 
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!Entry #
 
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!Uses
 
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!Kills
 
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!Breakages
 
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|-
 
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|1||1||1||1
 
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|-
 
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|2||2||2||1
 
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|-
 
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|3||5||5||1
 
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|-
 
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|4||2||2||1
 
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|-
 
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|5||2||2||1
 
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|-
 
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|6||2||2||1
 
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|-
 
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|7||3||3||1
 
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|-
 
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|8||1||1||1
 
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|-
 
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|9||1||1||1
 
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|-
 
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|10||1||1||1
 
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|-
 
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|11||1||1||1
 
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|-
 
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|12||2||2||1
 
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|-
 
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|13||1||1||1
 
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|-
 
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|Total
 
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|23||23||12
 
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|}
 
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Currently showing 100% to kill (probably true), 52% to break. [[Image:small_admin.gif|top|link=Die2Nite Wiki:Administrators]] [[User:Mazt|Mazt]] 18:53, 10 November 2011 (PST)
 

Latest revision as of 01:47, 13 December 2011

Killed 10 with a fridge on 02/03/2011 without it breaking. Seems to me to be no upper limit, just a % chance of breaking. --Sp00nlord 15:10, 3 March 2011 (PST)

Exactly. There's no point cluttering up the page with useless "weapon experience" garbage. There is no max or minimum, just percent chance to kill and percent chance to break. Modafinil 04:37, 22 March 2011 (PDT)

The break chance is unknown though, what needs to be recorded is the number of kills made before breakage, with enough data we can work out the % chance of breakage. Discordance 12:48, 22 March 2011 (PDT)

Testing