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Difference between revisions of "Map"
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(Created page with "The following is known about the Initial Map Setup in Die2Nite: * Regular towns are 10x10 - Distant towns are 12x12. * Every distant town map has 10 special zones on it * Initia...") |
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| − | + | {{todo|This page is currently just a section on the initial map, need more general info about the map|[[User:Discordance|Discordance]] 07:39, 30 August 2011 (PDT)}} | |
| + | [[File:25map.gif|thumb|306px|An example of a large map.]] | ||
| − | + | Maps are square. Your initial town can be placed somehow "off-centre", i.e. not in the center of the map. | |
| − | |||
| − | |||
| − | |||
| − | + | == Towns == | |
| + | Different types of [[towns]] have different maps. | ||
| − | + | For local towns, the map is small - 12x12, and always has 10 {{MetaInline|Ruins}} and 1 {{MetaInline|Explorable Ruins|displayname=Explorable Ruin}}. | |
| − | + | ||
| − | * | + | For distant/hardcore towns, the map is much larger - 23x23 to 27x27 - and has 20 {{MetaInline|Ruins}} and 2 {{MetaInline|Explorable Ruins|displayname=Explorable Ruins}}. |
| + | |||
| + | == Zombie numbers == | ||
| + | Each zone of the square has a color. Different color indicate a specific estimated amount of zombies. | ||
| + | |||
| + | * Dark green: No zombies | ||
| + | * Light green: 1-3 zombies (when hovered over, display the text "Isolated zombies") | ||
| + | * Brown: 2-5 zombies (when hovered over, display the text "pack of zombies") | ||
| + | * Deep red: 4+ zombies (when hovered over, display the text "horde of zombies") | ||
| + | |||
| + | Zombies respawn every day. Don't expect the zones always stay the same. | ||
| + | |||
| + | {{MetaInline|Ruins}} will start with 4+ zombies, but in zones within 1-2{{AP}} from the town will have fewer zombies. | ||
| + | |||
| + | == Trivia == | ||
| + | *See [[Trivia#Map messages]] for the map messages. | ||
| + | |||
| + | ==Testing== | ||
| + | Please visit the [[Talk:Initial Map|talk page]] to aid us in our research on bigger maps. | ||
| + | |||
| + | ==External links== | ||
| + | {{Help|map}} | ||
| + | |||
| + | [[Category:World Beyond]] | ||
Latest revision as of 23:25, 10 March 2018
Maps are square. Your initial town can be placed somehow "off-centre", i.e. not in the center of the map.
Towns
Different types of towns have different maps.
For local towns, the map is small - 12x12, and always has 10
Ruins and 1
Explorable Ruin.
For distant/hardcore towns, the map is much larger - 23x23 to 27x27 - and has 20
Ruins and 2
Explorable Ruins.
Zombie numbers
Each zone of the square has a color. Different color indicate a specific estimated amount of zombies.
- Dark green: No zombies
- Light green: 1-3 zombies (when hovered over, display the text "Isolated zombies")
- Brown: 2-5 zombies (when hovered over, display the text "pack of zombies")
- Deep red: 4+ zombies (when hovered over, display the text "horde of zombies")
Zombies respawn every day. Don't expect the zones always stay the same.
Ruins will start with 4+ zombies, but in zones within 1-2
from the town will have fewer zombies.
Trivia
- See Trivia#Map messages for the map messages.
Testing
Please visit the talk page to aid us in our research on bigger maps.
External links
Map - Official Die2Nite.Com Help Section
