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Difference between revisions of "Thirsty"
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(Created page with "{{Status Effects | | category=Hydration | }} == Not a Drop to Drink == Thirst is a reality of life in a zombie-infested desert. Whether through over-exertion or the simple lac...") |
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| − | + | Thirst is a reality of life in a zombie-infested desert. Whether through over-exertion or the simple lack of resources, eventually a citizen will become {{MetaInline|Thirsty}}. Failing to treat this will cause them to become {{MetaInline|Dehydrated!}}, which in turn leads to [[Death]]. | |
| − | Thirst is a reality of life in a zombie-infested desert. Whether through over-exertion or the simple lack of resources, eventually a citizen will become Thirsty. | ||
| − | == | + | ==Cause== |
| − | + | * If a citizen does not drink a {{MetaInline|Water Ration}} / {{MetaInline|Purified Stagnant Water}} to gain the {{MetaInline|Refreshed}} effect, the next day they will become Thirsty. | |
| − | * If a citizen does not drink a | + | * If a citizen walks 11 squares in the desert without using a {{MetaInline|Water Ration}} / {{MetaInline|Purified Stagnant Water}}, they will immediately become Thirsty. See the [http://annetteannette.net/die2nite/almanac/dehydration.html Zombie Survival Almanac] for more information on how to avoid this. |
| − | * If a citizen | + | ** The counter does not reset even if you return town and go out again. For example, if you walk 6 squares and return town. Walking 5 squares more will immediately "downgrade" your status. |
| − | == | + | ==Effect== |
| − | If a citizen goes to sleep Thirsty, they will awaken the next day | + | If a citizen goes to sleep {{MetaInline|Thirsty}} '''and''' also not {{MetaInline|Refreshed}}, they will awaken the next day {{MetaInline|Dehydrated!}} |
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| + | ==Removal== | ||
| + | * Taking {{MetaInline|Hydratone 100mg}} will relieve thirst, but with no AP restoration and will cause you to become {{MetaInline|Drugged}}. | ||
| + | * Drinking a {{MetaInline|Water Ration}} / {{MetaInline|Purified Stagnant Water}} will slake your thirst and recover 6 {{AP}}. | ||
{{Status Effects}} | {{Status Effects}} | ||
Latest revision as of 10:29, 10 January 2014
| Thirsty |
|
| You are thirsty... This happens in the morning if you haven't drank the night before, or if you've been walking in the desert for a long time... | |
| Category | Status |
| Sub Category | Nutrition |
Thirst is a reality of life in a zombie-infested desert. Whether through over-exertion or the simple lack of resources, eventually a citizen will become
Thirsty. Failing to treat this will cause them to become
Dehydrated!, which in turn leads to Death.
Cause
- If a citizen does not drink a
Water Ration /
Purified Stagnant Water to gain the
Refreshed effect, the next day they will become Thirsty. - If a citizen walks 11 squares in the desert without using a
Water Ration /
Purified Stagnant Water, they will immediately become Thirsty. See the Zombie Survival Almanac for more information on how to avoid this.
- The counter does not reset even if you return town and go out again. For example, if you walk 6 squares and return town. Walking 5 squares more will immediately "downgrade" your status.
Effect
If a citizen goes to sleep
Thirsty and also not
Refreshed, they will awaken the next day
Dehydrated!
Removal
- Taking
Hydratone 100mg will relieve thirst, but with no AP restoration and will cause you to become
Drugged. - Drinking a
Water Ration /
Purified Stagnant Water will slake your thirst and recover 6
.
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