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Difference between revisions of "Garbage Dump"
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(Lists of objects that can and can't be dumped (not complete yet).) |
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{{MetaInfobox}} | {{MetaInfobox}} | ||
| + | The cornerstone of every great town: a huge stinking dump all over the town. Admittedly, it's not very aesthetically pleasing, but it allows you to covert everyday objects into effective temporary defenses (for one night only). | ||
| − | The | + | ==Use== |
| + | *Allows {{MetaInline|Defences|displayname=Defensive Objects}} to be dumped for +4 {{temp}}{{DP}} each. | ||
| + | **Each object destroyed at the dump costs 1 {{AP}}. | ||
| + | **The net gain is +2~3 {{DP}} per Defensive Object, since the items are destroyed from {{MetaInline|The Bank}} once dumped, and Defensive Objects provide 1~2 {{DP}} while in the bank, if upgraded by {{MetaInline|Defensive Focus}}. | ||
| + | **The following defensive objects can be dumped with Garbage Dump: | ||
| + | ***{{MetaInline|Mattress}} | ||
| + | ***{{MetaInline|Trestle}} | ||
| + | ***{{MetaInline|Sheet Metal}} | ||
| + | ***{{MetaInline|Solid Wooden Board}} | ||
| + | ***{{MetaInline|Old Door}} | ||
| + | **The following defensive objects cannot be dumped: | ||
| + | ***{{MetaInline|Järpen Table}} | ||
| + | ***{{MetaInline|Unshaped Concrete Blocks}} | ||
| + | ***{{MetaInline|Car Door}} | ||
| + | **A {{MetaInline|Torch}} will be dumped as a weapon and not as a defensive object (yielding less or more defense based on what child buildings of the Garbage Dump are finished). | ||
| + | *Allows food, weapons, wood, metal and animals to be dumped for 1 {{DP}} each (have a look at the child constructions to see more exact lists of dumpable items) | ||
| − | + | ==Unlocks== | |
| − | + | *{{MetaInline|Defence Dump}} | |
| − | + | *{{MetaInline|Weapons Dump}} | |
| − | + | *{{MetaInline|Wood Dump}} | |
| − | *{{MetaInline| | + | *{{MetaInline|Metal Dump}} |
| − | *{{MetaInline| | + | *{{MetaInline|Food Dump}} |
| − | *{{MetaInline| | + | *{{MetaInline|Animal Dump}} |
| − | *{{MetaInline| | + | *{{MetaInline|Free Dump}} |
| − | *{{MetaInline| | + | *{{MetaInline|Dump Upgrade}} |
| − | *{{MetaInline| | ||
| − | + | ==Notes== | |
| − | *{{MetaInline| | + | *With {{MetaInline|Free Dump}} built, the cost of dumping is reduced to 0 {{AP}}. |
| − | *{{MetaInline| | + | *{{MetaInline|Defence Dump}} increases the yield of dumped Defensive Objects by another +2 {{DP}}, while {{MetaInline|Dump Upgrade}} increases the yield of all dumped items by +1 {{DP}}. |
{{Construction Sites}} | {{Construction Sites}} | ||
Latest revision as of 20:03, 29 December 2015
| Garbage Dump |
|
| The cornerstone of every great town: a huge stinking dump all over the town. Admittedly, it's not very aesthetically pleasing, but it allows you to covert everyday objects into effective temporary defenses (for one night only) | |
| Category | Buildings |
| Sub Category | Foundations |
The cornerstone of every great town: a huge stinking dump all over the town. Admittedly, it's not very aesthetically pleasing, but it allows you to covert everyday objects into effective temporary defenses (for one night only).
Use
- Allows
Defensive Objects to be dumped for +4 
each.
- Each object destroyed at the dump costs 1
. - The net gain is +2~3
per Defensive Object, since the items are destroyed from
The Bank once dumped, and Defensive Objects provide 1~2
while in the bank, if upgraded by
Defensive Focus. - The following defensive objects can be dumped with Garbage Dump:
- The following defensive objects cannot be dumped:
- A
Torch will be dumped as a weapon and not as a defensive object (yielding less or more defense based on what child buildings of the Garbage Dump are finished).
- Each object destroyed at the dump costs 1
- Allows food, weapons, wood, metal and animals to be dumped for 1
each (have a look at the child constructions to see more exact lists of dumpable items)
Unlocks
Notes
- With
Free Dump built, the cost of dumping is reduced to 0
.
Defence Dump increases the yield of dumped Defensive Objects by another +2
, while
Dump Upgrade increases the yield of all dumped items by +1
.