Difference between revisions of "Weapons comparison"
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| − | {{ | + | {{Spade|Fill those tables.|--[[User:Cethegus|Cethegus]] 03:54, 04 July 2013 (GMT)}} |
Can a {{MetaInline|Pathetic Penknife}} puncture more wounds than a {{MetaInline|Beer Fridge}} can crack skulls, or should you save them both and try throwing a {{MetaInline|Chicken}} at them instead? Citing the wise words of the {{MetaInline|Hurling stick}}, ''If you're picking the wrong fight... at least pick the right weapon''. | Can a {{MetaInline|Pathetic Penknife}} puncture more wounds than a {{MetaInline|Beer Fridge}} can crack skulls, or should you save them both and try throwing a {{MetaInline|Chicken}} at them instead? Citing the wise words of the {{MetaInline|Hurling stick}}, ''If you're picking the wrong fight... at least pick the right weapon''. | ||
==Tool Comparison== | ==Tool Comparison== | ||
These items were built for non-violent purposes rather than for whacking zombies. You can wield them as improvised weapons, although you can't expect much from them, they work much better to do what they were made for. Note that none of them are {{MetaInline|Heavy object|displayname=heavy}}, and all of them are melee weapons, which means that you can't wield them while you're {{MetaInline|Exhausted}}. | These items were built for non-violent purposes rather than for whacking zombies. You can wield them as improvised weapons, although you can't expect much from them, they work much better to do what they were made for. Note that none of them are {{MetaInline|Heavy object|displayname=heavy}}, and all of them are melee weapons, which means that you can't wield them while you're {{MetaInline|Exhausted}}. | ||
| − | {| class="wikitable" style="width: 100%" | + | {| class="wikitable sortable" style="width: 100%" |
!Weapon | !Weapon | ||
!Kill Chance | !Kill Chance | ||
| Line 53: | Line 53: | ||
==Battery-powered Comparison== | ==Battery-powered Comparison== | ||
Batteries are versatile. They can power up small machines, or even used as ammunition. Relatively common, they are an excellent resource for your zombie-killing needs. They have a bad tendency of running out quickly or getting {{MetaInline|Crushed Battery|displayname=Crushed}}, so have it in mind out there. | Batteries are versatile. They can power up small machines, or even used as ammunition. Relatively common, they are an excellent resource for your zombie-killing needs. They have a bad tendency of running out quickly or getting {{MetaInline|Crushed Battery|displayname=Crushed}}, so have it in mind out there. | ||
| + | {| class="wikitable sortable" style="width: 100%" | ||
| + | !Weapon | ||
| + | !Zombies killed per attack | ||
| + | !Battery depletion chance | ||
| + | !Heavy | ||
| + | !Notes | ||
| + | |- | ||
| + | |{{MetaInline|Battery Launcher 1-ITF (loaded)|displayname=Battery Launcher 1-ITF}}||1||100%||No|| | ||
| + | |- | ||
| + | |{{MetaInline|Battery Launcher Mk. II (loaded)|displayname=Battery Launcher Mk.II}}||1||25%||No|| | ||
| + | |- | ||
| + | |{{MetaInline|Chainsaw (loaded)|displayname=Chainsaw}}||2||33%||Yes|| | ||
| + | |- | ||
| + | |{{MetaInline|Devastator (loaded)|displayname=Devastator}}||2||50%||No|| | ||
| + | |- | ||
| + | |{{MetaInline|Electric Whisk (charged)|displayname=Electric Whisk}}||1||40%||No|| | ||
| + | |- | ||
| + | |{{MetaInline|Taser}}|| || ||No|| | ||
| + | |- | ||
| + | |} | ||
==Water-based Comparison== | ==Water-based Comparison== | ||
Water kill zombies. That would be good news if you weren't stuck in a stinking {{MetaInline|World Beyond|displayname=Desert}}. You can still sacrifice your town's {{MetaInline|Water Ration|displayname=Drinking water}} to take out a few zombies with it. Just beware of {{MetaInline|Dehydrated|displayname=Dehydration}} | Water kill zombies. That would be good news if you weren't stuck in a stinking {{MetaInline|World Beyond|displayname=Desert}}. You can still sacrifice your town's {{MetaInline|Water Ration|displayname=Drinking water}} to take out a few zombies with it. Just beware of {{MetaInline|Dehydrated|displayname=Dehydration}} | ||
| + | {| class="wikitable sortable" style="width: 100%" | ||
| + | !Weapon | ||
| + | !Max number of shots | ||
| + | !Heavy | ||
| + | !Notes | ||
| + | |- | ||
| + | |{{MetaInline|Aqua-Splash (5 shots)|displayname=Aqua-Splash}}||5||No|| | ||
| + | |- | ||
| + | |{{MetaInline|Water Pistol (3 shots)|displayname=Water Pistol}}||3||No|| | ||
| + | |- | ||
| + | |} | ||
==Grenade Comparison== | ==Grenade Comparison== | ||
If you need to take down groups of zombies, this is what you're looking for. Grenades can be thrown out at zombies, taking down a few of them. How many depends on your weapon and your luck. Just remember that, as you could expect, a grenade can only be used once. | If you need to take down groups of zombies, this is what you're looking for. Grenades can be thrown out at zombies, taking down a few of them. How many depends on your weapon and your luck. Just remember that, as you could expect, a grenade can only be used once. | ||
| + | {| class="wikitable sortable" style="width: 100%" | ||
| + | !Weapon | ||
| + | !Zombies killed per attack. | ||
| + | !Heavy | ||
| + | !Notes | ||
| + | |- | ||
| + | |{{MetaInline|Exploding Water Bomb}}||5-11||No|| | ||
| + | |- | ||
| + | |{{MetaInline|Exploding Grapefruit}}||5-9||No||Produced by {{MetaInline|Grapeboom}} building, 3-5 a day | ||
| + | |- | ||
| + | |{{MetaInline|Mobile Phone}}||1-2||No||May leave an {{MetaInline|Electronic component}}, {{MetaInline|Compact Detonator}} or {{MetaInline|Scrap Metal}} behind after use. | ||
| + | |- | ||
| + | |{{MetaInline|Water Bomb}}||2-4||No|| | ||
| + | |- | ||
| + | |} | ||
==Melee Comparison== | ==Melee Comparison== | ||
If you want to go toe-to-toe with a zombie, this is what you need. Zombies are stupid and clumsy, but resistant. They won't harm you, but you may fail and your weapon might break. Choose your weapon carefully. | If you want to go toe-to-toe with a zombie, this is what you need. Zombies are stupid and clumsy, but resistant. They won't harm you, but you may fail and your weapon might break. Choose your weapon carefully. | ||
| + | {| class="wikitable sortable" style="width: 100%" | ||
| + | !Weapon | ||
| + | !Kill Chance | ||
| + | !Break Chance | ||
| + | !Heavy | ||
| + | !Notes | ||
| + | |} | ||
==Furniture== | ==Furniture== | ||
It looks good in your home and it makes you feel comfortable. But you can also whack a zombie in the head with it. Just watch out, furniture is {{MetaInline|Heavy object|displayname=Heavy}} and can break easily. | It looks good in your home and it makes you feel comfortable. But you can also whack a zombie in the head with it. Just watch out, furniture is {{MetaInline|Heavy object|displayname=Heavy}} and can break easily. | ||
| + | {| class="wikitable sortable" style="width: 100%" | ||
| + | !Weapon | ||
| + | !Kill Chance | ||
| + | !Break Chance | ||
| + | !Heavy | ||
| + | !Notes | ||
| + | |} | ||
==Animals== | ==Animals== | ||
There are a few other inhabitants in the {{MetaInline|World Beyond}}, other than zombies and humans. You can catch one and have them to keep you company. Most of them are poor pets, though. You can throw them at a zombie to "distract" it, but chances are that you won't see your companion again. You can also build the {{MetaInline|Butcher}} to get food from them instead. | There are a few other inhabitants in the {{MetaInline|World Beyond}}, other than zombies and humans. You can catch one and have them to keep you company. Most of them are poor pets, though. You can throw them at a zombie to "distract" it, but chances are that you won't see your companion again. You can also build the {{MetaInline|Butcher}} to get food from them instead. | ||
| + | {| class="wikitable sortable" style="width: 100%" | ||
| + | !Weapon | ||
| + | !Kill Chance | ||
| + | !Return chance | ||
| + | !Heavy | ||
| + | !Notes | ||
| + | |} | ||
| + | ==Complete Weapons List== | ||
| − | {| class="wikitable" style="width: 100%" | + | {| class="wikitable sortable" style="width: 100%" |
!Weapon | !Weapon | ||
!Kill Chance | !Kill Chance | ||
Latest revision as of 01:58, 4 July 2013
Can a
Pathetic Penknife puncture more wounds than a
Beer Fridge can crack skulls, or should you save them both and try throwing a
Chicken at them instead? Citing the wise words of the
Hurling stick, If you're picking the wrong fight... at least pick the right weapon.
Contents
Tool Comparison
These items were built for non-violent purposes rather than for whacking zombies. You can wield them as improvised weapons, although you can't expect much from them, they work much better to do what they were made for. Note that none of them are
heavy, and all of them are melee weapons, which means that you can't wield them while you're
Exhausted.
| Weapon | Kill Chance | Break Chance | Theoretical kills per break | Notes | |
|---|---|---|---|---|---|
| 50% | 33% | 1.5 | No |
| |
| 33% | 50% | 0.66 | No |
| |
| 100% | 80% | 1.25 | No |
| |
| 7% | 78% | 0.09 | No |
| |
| 33% | 30% | 1.1 | No |
| |
| 33% | 50% | 0.66 | No |
| |
| ? | 66% | ? | No |
| |
| 50% | 50% | 1 | No |
| |
| 33% | ?% | ? | No |
|
Battery-powered Comparison
Batteries are versatile. They can power up small machines, or even used as ammunition. Relatively common, they are an excellent resource for your zombie-killing needs. They have a bad tendency of running out quickly or getting
Crushed, so have it in mind out there.
| Weapon | Zombies killed per attack | Battery depletion chance | Heavy | Notes |
|---|---|---|---|---|
| 1 | 100% | No | ||
| 1 | 25% | No | ||
| 2 | 33% | Yes | ||
| 2 | 50% | No | ||
| 1 | 40% | No | ||
| No |
Water-based Comparison
Water kill zombies. That would be good news if you weren't stuck in a stinking
Desert. You can still sacrifice your town's
Drinking water to take out a few zombies with it. Just beware of
Dehydration
| Weapon | Max number of shots | Heavy | Notes |
|---|---|---|---|
| 5 | No | ||
| 3 | No |
Grenade Comparison
If you need to take down groups of zombies, this is what you're looking for. Grenades can be thrown out at zombies, taking down a few of them. How many depends on your weapon and your luck. Just remember that, as you could expect, a grenade can only be used once.
| Weapon | Zombies killed per attack. | Heavy | Notes |
|---|---|---|---|
| 5-11 | No | ||
| 5-9 | No | Produced by | |
| 1-2 | No | May leave an | |
| 2-4 | No |
Melee Comparison
If you want to go toe-to-toe with a zombie, this is what you need. Zombies are stupid and clumsy, but resistant. They won't harm you, but you may fail and your weapon might break. Choose your weapon carefully.
| Weapon | Kill Chance | Break Chance | Heavy | Notes |
|---|
Furniture
It looks good in your home and it makes you feel comfortable. But you can also whack a zombie in the head with it. Just watch out, furniture is
Heavy and can break easily.
| Weapon | Kill Chance | Break Chance | Heavy | Notes |
|---|
Animals
There are a few other inhabitants in the
World Beyond, other than zombies and humans. You can catch one and have them to keep you company. Most of them are poor pets, though. You can throw them at a zombie to "distract" it, but chances are that you won't see your companion again. You can also build the
Butcher to get food from them instead.
| Weapon | Kill Chance | Return chance | Heavy | Notes |
|---|
Complete Weapons List
| Weapon | Kill Chance | Break Chance | Ammo use chance | Heavy | Notes |
|---|---|---|---|---|---|
| 50% | 33% | N/A | No | ||
| 100% | N/A | Uses up 1 shot per attack | No | Loaded with a | |
| N/A | 100% | No | Loaded with a | ||
| 100% | N/A | 25% | No | Loaded with a | |
| 100% | 50% | N/A | Yes | Furniture item. | |
| 33% | 50% | N/A | No | ||
| 100% | 80% | N/A | No | Needed to repair an | |
| 7% | 78% | N/A | No | ||
| 33% | 30% | N/A | No | ||
| 100% | 25% | N/A | Yes | Furniture item. Needed for the Level 3 | |
| 100% | N/A | 33% | Yes | Kills 3 zombies per attack. Loaded with a | |
| 100% | N/A | No chance of returning | No | Can be taken to the | |
| 100% | N/A | 50% | No | Kills 2 zombies per attack. Loaded with a | |
| 100% | N/A | 40% | No | Loaded with a | |
| 5-11 zombies | N/A | Single use | No | ||
| 5-9 zombies | N/A | Single use | No | ||
| 87% | 30% | N/A | Yes | Furniture item. | |
| 100% | N/A | 20% chance of no returning | No | Can be taken to the | |
| 100% | N/A | No chance of returning | No | Can be taken to the | |
| 100% | N/A | 20% chance of no returning | No | Can be taken to the | |
| 50% | N/A | No | |||
| 100% | N/A | 50 chance of no returning | Yes | Can be taken to the | |
| 100% | N/A | 1-16 shots per jerrycan | No | Loaded with a | |
| 100% | 30% | N/A | Yes | Kills 2 zombies per attack. | |
| 100% | 25% | N/A | No | Kills 2 zombies per attack. | |
| 1-2 zombies | N/A | Single use | No | May leave an | |
| 100% | 30% | N/A | Yes | Furniture item. Needed for the Level 1 | |
| 33% | 50% | N/A | No | Needed for the Level 2 | |
| 100% | 45% | N/A | Yes | Furniture item. | |
| 63% | 14% | N/A | No | Required in the construction of the | |
| 66% | N/A | No | |||
| 100% | 29% | N/A | No | ||
| 50% | 50% | N/A | No | ||
| 100% | N/A | No chance of returning | Yes | Can be taken to the | |
| 33% | N/A | No | |||
| No | Loaded with a | ||||
| 100% | N/A | One use | No | Becomes a | |
| 100% | N/A | Yes | Can be used as a | ||
| 2-4 zombies | N/A | Single use | No | ||
| 100% | N/A | Uses up 1 shot per attack | No | Loaded with a |