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Difference between revisions of "Water Ration"

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{{MetaInfobox}}
 
{{MetaInfobox}}
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A water ration is one of the most important items in a {{MetaInline|Town}}. It stops you from dehydrating into a [[corpse]], replenishes your {{AP}} so you can carry on with more work, and when needed, it can be used in conjunction with other items to wipe out a few pesky zombies. Really, what more can you ask from a bottle of water these days?
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Drinking a water ration will quench thirst when traveling and working in the World Beyond. This will restore up to six {{AP}} once per day. Everyone in the city is can collect one water ration at the [[Well]] per day, provided there is at least one water ration available.
 
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* If a player does not drink enough water, they will become {{MetaInline|Thirsty}}. This occurs on your 11 step in the desert without water, and in the morning if the player has not drunk any water the day before.
 
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* If the player does not drink for two days, or the player takes their 22 step in the desert without water, that player will become {{MetaInline|Dehydrated}}. If the player ends the day thirsty, and has not drunk any water that day, he/she will wake up dehydrated.
 
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* If the player does not drink on the day he/she is Dehydrated, or the player takes their 33 step in the desert without water, that player will [[Death|die]]. If the player ends the day dehydrated, he/she will die.
 
  
 
==Found==
 
==Found==
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* {{MetaInline|Ruins}}
 
* {{MetaInline|Ruins}}
 
** [[Abandoned Bunker]]
 
** [[Abandoned Bunker]]
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** [[Abandoned Construction Site]]
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** [[Abandoned Hospital]]
 
** [[Abandoned Hotel]]  
 
** [[Abandoned Hotel]]  
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** [[Abandoned Construction Site]]
 
 
** [[Abandoned Well]]
 
** [[Abandoned Well]]
 
** [[Looted Supermarket]]
 
** [[Looted Supermarket]]
 
** [[Small House]]
 
** [[Small House]]
 
** [[Water Processing Plant]]
 
** [[Water Processing Plant]]
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* {{MetaInline|Heroic Actions|displayname=Seeker}}
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*** Note: Most water rations found at {{MetaInline|Explorable Ruins}} are {{MetaInline|Water Ration (poisoned)|displayname=poisoned}}.
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* Withdrawing a ration from the [[well]].
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* Use {{MetaIcon|Heroic Actions|displayname=Seeker}} [[Seeker]] to discover a useful object.
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* Using {{MetaInline|Water Purifying Tablets}} on a {{MetaInline|Full Jerrycan}}
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* Use {{MetaIcon|Heroic Actions|displayname=Seeker (upgraded)}} [[Seeker (upgraded)]] to discover a useful object.
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** Note: Using the {{MetaInline|Full Jerrycan}} with the {{MetaInline|Water Purifier}} will result in the rations being placed directly in the well.
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* Withdrawing a ration from {{MetaInline|The Well}}.
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** Note: Most of water foundt at {{MetaInline|Explorable Ruins}} are poisoned.
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* Use {{MetaInline|Water Purifying Tablets}} on a {{MetaInline|Full Jerrycan}}
 +
** Note: Using the {{MetaInline|Full Jerrycan}} with the {{MetaInline|Water Purifier}} / {{MetaInline|Water Filter}} will result in the rations being placed directly in the well.
 +
** Note: Most of water found at {{MetaInline|Explorable Ruins}} are poisoned.
  
 
==Uses==
 
==Uses==
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*Drinking (restores up to 6 {{AP}})
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* Drink to restore up to your maximum {{AP}} and/or improve your thirst status:
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*Used in construction sites.
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** If normal and '''NOT''' refreshed, you are restored up to your maximum {{AP}} (6 for a healthy person), and gains the {{MetaInline|Refreshed}} status.
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*Removing {{MetaInline|Thirsty}} or {{MetaInline|Dehydrated}}
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** If thirsty and '''NOT''' refreshed, it removes your {{MetaInline|Thirsty}} status, you are restored up to your maximum {{AP}} (6 for a healthy person), and gains the {{MetaInline|Refreshed}} status.
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**You greedily gulp down your ration of water, without tasting it in the least... Your throat still burns as much, but at least you aren't dehydrated anymore...
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** If thirsty  '''and''' refreshed, it only removes the {{MetaInline|Thirsty}} status. {{AP}} is '''NOT''' restored.
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**Your APs have not been restored because you were dehydrated.
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** If dehydrated, {{AP}} is '''NOT''' restored, but {{MetaInline|Dehydrated}} status is changed to {{MetaInline|Thirsty}}.
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*Disposing of [[Corpse|Corpses]]
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*** Note that you do '''NOT''' gain the refreshed status, so one can drink another source of water to gain {{AP}}, remove the {{MetaInline|Thirsty}} status, and gain the {{MetaInline|Refreshed}} status.
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*Making a {{MetaInline|Unshaped Concrete Blocks}} from a {{MetaInline|Bag of Cement}}.
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* Dispose a [[corpse]] without any {{AP}} cost.
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*Combine with {{MetaInline|Strong Spices}} and {{MetaInline|Chinese Noodles}} to form {{MetaInline|Spicy Chinese Noodles}}.
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* Combined with {{MetaInline|Bag of Cement}} to form {{MetaInline|Unshaped Concrete Blocks}}.
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*Poisoned with a {{MetaInline|Vial of Poison}}.
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* Combined with {{MetaInline|Strong Spices}} and {{MetaInline|Chinese Noodles}} to form {{MetaInline|Spicy Chinese Noodles}}.
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*Filling a {{MetaInline|Water Cooler Bottle}}.
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** Note: It is generally frowned upon as it creates a 7 {{AP}} premium food using 12 {{AP}} worth of food and water.
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*Filling [[Armoury#Water-based|water-based]] weapons.
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* Combined with a {{MetaInline|Vial of Poison}} to form {{MetaInline|Water Ration (poisoned)}}.
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**{{MetaInline|Aqua-Splash}}
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* Fill a {{MetaInline|Water Cooler Bottle (empty)}}, {{MetaInline|Water Cooler Bottle (1 ration)}}, or {{MetaInline|Water Cooler Bottle (2 rations)}}.
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**{{MetaInline|Plastic Bag}} to make a {{MetaInline|Water Bomb}}
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* Fill a [[Armoury#Water-based|water-based]] weapon.
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**{{MetaInline|Plastic Bag and Semtex}} to make an {{MetaInline|Exploding Water Bomb}}
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** {{MetaInline|Aqua-Splash}} to form an {{MetaInline|Aqua-Splash (5 shots)}}
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**{{MetaInline|Water Pistol}}
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** {{MetaInline|Plastic Bag}} to form a {{MetaInline|Water Bomb}}
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*[[Full Jerrycan]]?
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** {{MetaInline|Plastic Bag and Semtex}} to form an {{MetaInline|Exploding Water Bomb}}
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** {{MetaInline|Water Pistol}} to form a {{MetaInline|Water Pistol (3 shots)}}
  
 
==Constructions==
 
==Constructions==
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This is required in the construction of:
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Required in the {{MetaInline|Construction Sites|displayname=Constructions}} of:  
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* {{MetaInline|Abject Panic}} (×4)
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* {{MetaInline|Acid Spray}} (×2)
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* {{MetaInline|Air Strike}} (×10)
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* {{MetaInline|Apple Tree}} (×10)
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* {{MetaInline|Automatic Sprinklers}} (×20)
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* {{MetaInline|Boiling Fog}} (×10)
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* {{MetaInline|Decon Shower}} (×10)
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* {{MetaInline|Dump Upgrade}} (×20)
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* {{MetaInline|Fertilizer}} (×10)
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* {{MetaInline|Gas Gun}} (×2)
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* {{MetaInline|Giant Sandcastle}} (×30)
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* {{MetaInline|Grapeboom}} (×10)
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* {{MetaInline|Great Moat}} (×20)
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* {{MetaInline|Mines}} (×10)
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* {{MetaInline|Mist Spray}} (×15)
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* {{MetaInline|Shooting Gallery}} (×30)
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* {{MetaInline|Shower}} (×5)
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* {{MetaInline|Slip 'n' Slide}} (×10)
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* {{MetaInline|Sluice}} (×15)
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* {{MetaInline|Small Café}} (×1)
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* {{MetaInline|Vegetable Plot}} (×10)
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* {{MetaInline|Water Turrets}} (×40)
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* {{MetaInline|Wonder Wheel}} (×20)
  
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*{{MetaInline|Acid Spray}} (×2)
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==Notes==
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*{{MetaInline|Air Strike}} (×10)
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* If one does not drink water at least once per two days, they will most likely die.
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*{{MetaInline|Apple Tree}} (×10)
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** If a citizen does not drink water (is not {{MetaInline|Refreshed}} when they end the day), they will wake up the next day {{MetaInline|Thirsty}}. This also occurs on their 11th step in the desert without water.
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*{{MetaInline|Automatic Sprinklers}} (×20)
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** If a citizen does not drink water (is not {{MetaInline|Refreshed}} when they end the day) and is already {{MetaInline|Thirsty}}, they will wake up the next day {{MetaInline|Dehydrated!}}. This also occurs on their 22nd step in the desert without water (or 11th step if already {{MetaInline|Thirsty}}).
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*{{MetaInline|Boiling Fog}} (×10)
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** If a citizen ends the day {{MetaInline|Dehydrated!}} (regardless of {{MetaInline|Refreshed}} status), they will wake up the next day {{MetaInline|Death|Dead}}. This also occurs on their 33rd step in the desert without water (22nd step if already {{MetaInline|Thirsty}}, or 11th step if already {{MetaInline|Dehydrated!}}).
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*{{MetaInline|Decon Shower}} (×10)
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* After using water ration and getting {{MetaInline|Refreshed}} status additional blurb appears on water ration : '''Note: you have already restored your Action Points by drinking today.'''
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*{{MetaInline|Dump Upgrade}} (×20)
 
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*{{MetaInline|Fertilizer}} (×10)
 
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*{{MetaInline|Gas Gun}} (×10)
 
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*{{MetaInline|Giant Sandcastle}} (×30)
 
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*{{MetaInline|Grapeboom}} (×10)
 
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*{{MetaInline|Great Moat}} (×20)
 
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*{{MetaInline|Holy Raincloud}} (×5)
 
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*{{MetaInline|Mines}} (×10)
 
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*{{MetaInline|Mist Spray}} (×15)
 
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*{{MetaInline|Shooting Gallery}} (×30)
 
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*{{MetaInline|Shower}} (×5)
 
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*{{MetaInline|Slip 'n' Slide}} (×10)
 
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*{{MetaInline|Sluice}} (×15)
 
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*{{MetaInline|Small Café}} (×1)
 
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*{{MetaInline|Vegetable Plot}} (×10)
 
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*{{MetaInline|Water Turrets}} (×40)
 
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*{{MetaInline|Wonder Wheel}} (×20)
 
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*{{MetaInline|XXL Voodoo Doll}} (×2)
 
  
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== Texts ==
 +
When you drink and it restores you up to your maximum {{AP}}:
 +
{{quote start}}
 +
''You drink your water ration in one go... That's much better!''
 +
{{quote end}}
  
 +
Drinking while {{MetaInline|Dehydrated}}
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{{quote start}}
 +
''You greedily gulp down your ration of water, without tasting it in the least... Your throat still burns as much, but at least you aren't dehydrated anymore...''
 +
----
 +
''Your APs have not been restored because you were dehydrated.''
 +
{{quote end}}
  
 
{{Food}}
 
{{Food}}

Latest revision as of 01:55, 13 November 2015

[v · e] 1 Water Ration Item water.gif
Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day.
Category Items
Sub Category Food
When used
Restored Small pa.gif
Max (6) Small pa.gif
Gives status
Status hasDrunk.gifStatus hasDrunk.gifRefreshed Refreshed
Removes status
Status thirst.gifStatus thirst.gifThirsty Thirsty
When Status dehyd.gifStatus dehyd.gifDehydrated Dehydrated!
Restored Small pa.gif
0 Small pa.gif
Gives status
Status thirst.gifStatus thirst.gifThirsty Thirsty
Removes status
Status dehyd.gifStatus dehyd.gifDehydrated Dehydrated!

A water ration is one of the most important items in a Small falsecity.gifSmall falsecity.gifTown Town. It stops you from dehydrating into a corpse, replenishes your Small pa.gif so you can carry on with more work, and when needed, it can be used in conjunction with other items to wipe out a few pesky zombies. Really, what more can you ask from a bottle of water these days?

Found

Uses

Constructions

Required in the Item metal beam.gifItem metal beam.gifConstruction Sites Constructions of:

Notes

  • If one does not drink water at least once per two days, they will most likely die.
  • After using water ration and getting Status hasDrunk.gifStatus hasDrunk.gifRefreshed Refreshed status additional blurb appears on water ration : Note: you have already restored your Action Points by drinking today.

Texts

When you drink and it restores you up to your maximum Small pa.gif:

You drink your water ration in one go... That's much better!

Drinking while Status dehyd.gifStatus dehyd.gifDehydrated Dehydrated!

You greedily gulp down your ration of water, without tasting it in the least... Your throat still burns as much, but at least you aren't dehydrated anymore...


Your APs have not been restored because you were dehydrated.