This site is not maintained anymore. Please move to MHWiki.org
Difference between revisions of "Water Ration"
From Die2Nite Wiki
m (* {{MetaInline|Ruins}}) |
|||
| (15 intermediate revisions by 6 users not shown) | |||
| Line 1: | Line 1: | ||
{{MetaInfobox}} | {{MetaInfobox}} | ||
| − | + | A water ration is one of the most important items in a {{MetaInline|Town}}. It stops you from dehydrating into a [[corpse]], replenishes your {{AP}} so you can carry on with more work, and when needed, it can be used in conjunction with other items to wipe out a few pesky zombies. Really, what more can you ask from a bottle of water these days? | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
==Found== | ==Found== | ||
| − | *Undepleted zones | + | * {{MetaInline|Scavenging|displayname=Undepleted zones}} |
* {{MetaInline|Ruins}} | * {{MetaInline|Ruins}} | ||
| − | **[[Abandoned Construction Site]] | + | ** [[Abandoned Bunker]] |
| − | **[[Abandoned Well]] | + | ** [[Abandoned Construction Site]] |
| − | **[[Looted Supermarket]] | + | ** [[Abandoned Hospital]] |
| − | **[[Small House]] | + | ** [[Abandoned Hotel]] |
| − | **[[Water Processing Plant]] | + | ** [[Abandoned Well]] |
| − | * | + | ** [[Looted Supermarket]] |
| − | * | + | ** [[Small House]] |
| − | **Note: Using the {{MetaInline|Full Jerrycan}} with the {{MetaInline|Water Purifier}} will result in the rations being placed directly in the well. | + | ** [[Water Processing Plant]] |
| + | *** Note: Most water rations found at {{MetaInline|Explorable Ruins}} are {{MetaInline|Water Ration (poisoned)|displayname=poisoned}}. | ||
| + | * Use {{MetaIcon|Heroic Actions|displayname=Seeker}} [[Seeker]] to discover a useful object. | ||
| + | * Use {{MetaIcon|Heroic Actions|displayname=Seeker (upgraded)}} [[Seeker (upgraded)]] to discover a useful object. | ||
| + | * Withdrawing a ration from {{MetaInline|The Well}}. | ||
| + | * Use {{MetaInline|Water Purifying Tablets}} on a {{MetaInline|Full Jerrycan}} | ||
| + | ** Note: Using the {{MetaInline|Full Jerrycan}} with the {{MetaInline|Water Purifier}} / {{MetaInline|Water Filter}} will result in the rations being placed directly in the well. | ||
| + | ** Note: Most of water found at {{MetaInline|Explorable Ruins}} are poisoned. | ||
==Uses== | ==Uses== | ||
| − | * | + | * Drink to restore up to your maximum {{AP}} and/or improve your thirst status: |
| − | * | + | ** If normal and '''NOT''' refreshed, you are restored up to your maximum {{AP}} (6 for a healthy person), and gains the {{MetaInline|Refreshed}} status. |
| − | * | + | ** If thirsty and '''NOT''' refreshed, it removes your {{MetaInline|Thirsty}} status, you are restored up to your maximum {{AP}} (6 for a healthy person), and gains the {{MetaInline|Refreshed}} status. |
| − | ** | + | ** If thirsty '''and''' refreshed, it only removes the {{MetaInline|Thirsty}} status. {{AP}} is '''NOT''' restored. |
| − | ** | + | ** If dehydrated, {{AP}} is '''NOT''' restored, but {{MetaInline|Dehydrated}} status is changed to {{MetaInline|Thirsty}}. |
| − | * | + | *** Note that you do '''NOT''' gain the refreshed status, so one can drink another source of water to gain {{AP}}, remove the {{MetaInline|Thirsty}} status, and gain the {{MetaInline|Refreshed}} status. |
| − | * | + | * Dispose a [[corpse]] without any {{AP}} cost. |
| − | * | + | * Combined with {{MetaInline|Bag of Cement}} to form {{MetaInline|Unshaped Concrete Blocks}}. |
| − | * | + | * Combined with {{MetaInline|Strong Spices}} and {{MetaInline|Chinese Noodles}} to form {{MetaInline|Spicy Chinese Noodles}}. |
| − | * | + | ** Note: It is generally frowned upon as it creates a 7 {{AP}} premium food using 12 {{AP}} worth of food and water. |
| − | * | + | * Combined with a {{MetaInline|Vial of Poison}} to form {{MetaInline|Water Ration (poisoned)}}. |
| − | **{{MetaInline|Aqua-Splash}} | + | * Fill a {{MetaInline|Water Cooler Bottle (empty)}}, {{MetaInline|Water Cooler Bottle (1 ration)}}, or {{MetaInline|Water Cooler Bottle (2 rations)}}. |
| − | **{{MetaInline|Plastic Bag}} to | + | * Fill a [[Armoury#Water-based|water-based]] weapon. |
| − | **{{MetaInline|Plastic Bag and Semtex}} to | + | ** {{MetaInline|Aqua-Splash}} to form an {{MetaInline|Aqua-Splash (5 shots)}} |
| − | **{{MetaInline|Water Pistol}} | + | ** {{MetaInline|Plastic Bag}} to form a {{MetaInline|Water Bomb}} |
| − | + | ** {{MetaInline|Plastic Bag and Semtex}} to form an {{MetaInline|Exploding Water Bomb}} | |
| + | ** {{MetaInline|Water Pistol}} to form a {{MetaInline|Water Pistol (3 shots)}} | ||
==Constructions== | ==Constructions== | ||
| − | This is | + | Required in the {{MetaInline|Construction Sites|displayname=Constructions}} of: |
| + | |||
| + | * {{MetaInline|Abject Panic}} (×4) | ||
| + | * {{MetaInline|Acid Spray}} (×2) | ||
| + | * {{MetaInline|Air Strike}} (×10) | ||
| + | * {{MetaInline|Apple Tree}} (×10) | ||
| + | * {{MetaInline|Automatic Sprinklers}} (×20) | ||
| + | * {{MetaInline|Boiling Fog}} (×10) | ||
| + | * {{MetaInline|Decon Shower}} (×10) | ||
| + | * {{MetaInline|Dump Upgrade}} (×20) | ||
| + | * {{MetaInline|Fertilizer}} (×10) | ||
| + | * {{MetaInline|Gas Gun}} (×2) | ||
| + | * {{MetaInline|Giant Sandcastle}} (×30) | ||
| + | * {{MetaInline|Grapeboom}} (×10) | ||
| + | * {{MetaInline|Great Moat}} (×20) | ||
| + | * {{MetaInline|Mines}} (×10) | ||
| + | * {{MetaInline|Mist Spray}} (×15) | ||
| + | * {{MetaInline|Shooting Gallery}} (×30) | ||
| + | * {{MetaInline|Shower}} (×5) | ||
| + | * {{MetaInline|Slip 'n' Slide}} (×10) | ||
| + | * {{MetaInline|Sluice}} (×15) | ||
| + | * {{MetaInline|Small Café}} (×1) | ||
| + | * {{MetaInline|Vegetable Plot}} (×10) | ||
| + | * {{MetaInline|Water Turrets}} (×40) | ||
| + | * {{MetaInline|Wonder Wheel}} (×20) | ||
| + | |||
| + | ==Notes== | ||
| + | * If one does not drink water at least once per two days, they will most likely die. | ||
| + | ** If a citizen does not drink water (is not {{MetaInline|Refreshed}} when they end the day), they will wake up the next day {{MetaInline|Thirsty}}. This also occurs on their 11th step in the desert without water. | ||
| + | ** If a citizen does not drink water (is not {{MetaInline|Refreshed}} when they end the day) and is already {{MetaInline|Thirsty}}, they will wake up the next day {{MetaInline|Dehydrated!}}. This also occurs on their 22nd step in the desert without water (or 11th step if already {{MetaInline|Thirsty}}). | ||
| + | ** If a citizen ends the day {{MetaInline|Dehydrated!}} (regardless of {{MetaInline|Refreshed}} status), they will wake up the next day {{MetaInline|Death|Dead}}. This also occurs on their 33rd step in the desert without water (22nd step if already {{MetaInline|Thirsty}}, or 11th step if already {{MetaInline|Dehydrated!}}). | ||
| + | * After using water ration and getting {{MetaInline|Refreshed}} status additional blurb appears on water ration : '''Note: you have already restored your Action Points by drinking today.''' | ||
| + | |||
| + | == Texts == | ||
| + | When you drink and it restores you up to your maximum {{AP}}: | ||
| + | {{quote start}} | ||
| + | ''You drink your water ration in one go... That's much better!'' | ||
| + | {{quote end}} | ||
| − | + | Drinking while {{MetaInline|Dehydrated}} | |
| − | + | {{quote start}} | |
| − | + | ''You greedily gulp down your ration of water, without tasting it in the least... Your throat still burns as much, but at least you aren't dehydrated anymore...'' | |
| − | + | ---- | |
| − | + | ''Your APs have not been restored because you were dehydrated.'' | |
| − | + | {{quote end}} | |
| − | |||
{{Food}} | {{Food}} | ||
Latest revision as of 01:55, 13 November 2015
| Water Ration |
|
| Drinking your water ration will quench your thirst when you're in the World Beyond. This will refresh you, and more importantly, your action points once per day. | |
| Category | Items |
| Sub Category | Food |
| When used | |
| Max (6) |
|
|
|
|
|
| When |
|
| 0 |
|
|
|
|
|
A water ration is one of the most important items in a
Town. It stops you from dehydrating into a corpse, replenishes your
so you can carry on with more work, and when needed, it can be used in conjunction with other items to wipe out a few pesky zombies. Really, what more can you ask from a bottle of water these days?
Found
-
Undepleted zones -
Ruins
- Abandoned Bunker
- Abandoned Construction Site
- Abandoned Hospital
- Abandoned Hotel
- Abandoned Well
- Looted Supermarket
- Small House
- Water Processing Plant
- Note: Most water rations found at
Explorable Ruins are
poisoned.
- Note: Most water rations found at
- Use
Seeker to discover a useful object. - Use
Seeker (upgraded) to discover a useful object. - Withdrawing a ration from
The Well. - Use
Water Purifying Tablets on a
Full Jerrycan
- Note: Using the
Full Jerrycan with the
Water Purifier /
Water Filter will result in the rations being placed directly in the well. - Note: Most of water found at
Explorable Ruins are poisoned.
- Note: Using the
Uses
- Drink to restore up to your maximum
and/or improve your thirst status:
- If normal and NOT refreshed, you are restored up to your maximum
(6 for a healthy person), and gains the
Refreshed status. - If thirsty and NOT refreshed, it removes your
Thirsty status, you are restored up to your maximum
(6 for a healthy person), and gains the
Refreshed status. - If thirsty and refreshed, it only removes the
Thirsty status.
is NOT restored. - If dehydrated,
is NOT restored, but
Dehydrated! status is changed to
Thirsty.
- If normal and NOT refreshed, you are restored up to your maximum
- Dispose a corpse without any
cost. - Combined with
Bag of Cement to form
Unshaped Concrete Blocks. - Combined with
Strong Spices and
Chinese Noodles to form
Spicy Chinese Noodles.
- Combined with a
Vial of Poison to form
Water Ration (poisoned). - Fill a
Water Cooler Bottle (empty),
Water Cooler Bottle (1 ration), or
Water Cooler Bottle (2 rations). - Fill a water-based weapon.
-
Aqua-Splash (empty) to form an
Aqua-Splash (5 shots) -
Plastic Bag to form a
Water Bomb -
Plastic Bag and Semtex to form an
Exploding Water Bomb -
Water Pistol (empty) to form a
Water Pistol (3 shots)
-
Constructions
Required in the
Constructions of:
-
Abject Panic (×4) -
Acid Spray (×2) -
Air Strike (×10) -
Apple Tree (×10) -
Automatic Sprinkler (×20) -
Boiling Fog (×10) -
Decon Shower (×10) -
Dump Upgrade (×20) -
Fertilizer (×10) -
Gas Gun (×2) -
Giant Sandcastle (×30) -
Grapeboom (×10) -
Great Moat (×20) -
Mines (×10) -
Mist Spray (×15) -
Shooting Gallery (×30) -
Shower (×5) -
Slip 'n' Slide (×10) -
Sluice (×15) -
Small Café (×1) -
Vegetable Plot (×10) -
Water Turrets (×40) -
Wonder Wheel (×20)
Notes
- If one does not drink water at least once per two days, they will most likely die.
- If a citizen does not drink water (is not
Refreshed when they end the day), they will wake up the next day
Thirsty. This also occurs on their 11th step in the desert without water. - If a citizen does not drink water (is not
Refreshed when they end the day) and is already
Thirsty, they will wake up the next day
Dehydrated!. This also occurs on their 22nd step in the desert without water (or 11th step if already
Thirsty). - If a citizen ends the day
Dehydrated! (regardless of
Refreshed status), they will wake up the next day
Death. This also occurs on their 33rd step in the desert without water (22nd step if already
Thirsty, or 11th step if already
Dehydrated!).
- If a citizen does not drink water (is not
- After using water ration and getting
Refreshed status additional blurb appears on water ration : Note: you have already restored your Action Points by drinking today.
Texts
When you drink and it restores you up to your maximum
:
You drink your water ration in one go... That's much better!
Drinking while
Dehydrated!
You greedily gulp down your ration of water, without tasting it in the least... Your throat still burns as much, but at least you aren't dehydrated anymore...
Your APs have not been restored because you were dehydrated.