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Difference between revisions of "EMS System (charged)"
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m (moved EMS System to EMS System (charged): separation of items) |
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{{MetaInfobox}} | {{MetaInfobox}} | ||
| − | For when you ''really'' need those last few [[Action Points]], no matter the price.. | + | For when you ''really'' need those last few [[Action Points]], no matter the price... |
| − | == | + | ==Found== |
| − | + | * Charging {{MetaInline|EMS System (incomplete)}} with a {{MetaInline|Battery}} | |
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== Uses == | == Uses == | ||
| − | * Can be used to restore your AP to 5, but it | + | * Can be used to restore your AP to 5, but '''it will cause you {{MetaInline|Wounded}}''' which sets your max AP to 5. |
| − | ** | + | ** ''A good dose of electricity into the spinal column, there's nothing quite like it to '''wake you up''' ! However, you smell like burnt meat.'' |
| − | + | * You cannot use it if you are already {{MetaInline|Wounded}} | |
| − | * Subjecting yourself to this qualifies you for a rare [[ | + | ** ''At the critical moment, your injury flares up, causing you to yell and drop the object. You must heal yourself before you will be able to use it.'' |
| + | * After a single use, the {{MetaInline|EMS System (charged)|displayname=charged}} version becomes {{MetaInline|EMS System (incomplete)|displayname=incomplete}}. | ||
| + | * Subjecting yourself to this qualifies you for a rare [[distinction]]: {{MetaInline|Masochism}}. | ||
| + | * A [[scout]] using the ems system in an uncontrolled zone will lose camouflage. | ||
{{Miscellaneous}} | {{Miscellaneous}} | ||
Latest revision as of 05:18, 6 January 2014
| EMS System (charged) |
|
| The military version of a gadget which builds muscle through bursts of electrical stimulation. It relieves tiredness and restores your action points, but causes massive trauma (even causing death in agonising pain). | |
| Category | Items |
| Sub Category | Miscellaneous items |
For when you really need those last few Action Points, no matter the price...
Found
- Charging
EMS System (incomplete) with a
Battery
Uses
- Can be used to restore your AP to 5, but it will cause you
Wounded which sets your max AP to 5.
- A good dose of electricity into the spinal column, there's nothing quite like it to wake you up ! However, you smell like burnt meat.
- You cannot use it if you are already
Wounded
- At the critical moment, your injury flares up, causing you to yell and drop the object. You must heal yourself before you will be able to use it.
- After a single use, the
charged version becomes
incomplete. - Subjecting yourself to this qualifies you for a rare distinction:
Masochism. - A scout using the ems system in an uncontrolled zone will lose camouflage.